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Credits & Info

Uploaded
Dec 13, 2004 | 2:48 PM EST

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Author Comments

My first ever attempt at a Flash Game, infact, my first attempt at any kind of Flash. I hope you do like it anyway. I based it of XxXoldsaltXxX's game Falldown.

Credits:
Actionscript: DeadHello
Graphics: DeadHello
Idea: XxXoldsaltXxX
Music: Marshmellow Madness - Krinkels

Reviews


1mrgreen11mrgreen1

Rated 4 / 5 stars December 16, 2004

good but a little interesting?

ummmmm........ i saw this called faldown on ABS made by XxXoldsaltXxX


DeadHello responds:

Well, I did say that it was originally made by him. I just remade his idea.


CiDiCCiDiC

Rated 3.5 / 5 stars December 13, 2004

3026

was it a good score ?
nice idea... could be better graphic !


DeadHello responds:

Yeah that score rocks. I didn't focus mutch on the graphics but mainly on the actionscript, however it will be more graphical on my next game.


scubakiddscubakidd

Rated 3.5 / 5 stars December 13, 2004

Addictive and annoying!!!

The game has its flasw but it is really a great game and you should make a remix with different balls and a choice of background or song. That would make it tons better than it already is. Good work!


DeadHello responds:

Man, that sounds sweet. I'll give it a go! :D


WarrickneffWarrickneff

Rated 3.5 / 5 stars December 13, 2004

Somewhat Addictive

I liked this and I've had to play it about 5 times trying to beat my scores... had to be written down next to me though...good 1st flash.



ZerokZerok

Rated 3.5 / 5 stars December 13, 2004

That was fun.

Wow. That was really simple, but it was entertaining.
At first I thought it was way too easy. But as things sped up, it got sort of intense. I was just keeping the ball around the middle and sort of flitting back and forth, because most of the holes are near the middle. But when there was one near the edge I was all, "OH GOD!"

Very fun for such a simple game. Good job =D


DeadHello responds:

Hehe thanks. I do the same thing when I play it, best to stay around the middle but your screwed when its at the edge - problem is, its all random.