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Megaman PX - Time Trial

rated 3.74 / 5 stars
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Action - Platformer - Other

Credits & Info

Aug 15, 2004 | 5:18 PM EDT

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Author Comments

Play as Megaman, Zero or Bass and try to beat the high score on one of four levels. Controls are configurable.

Each player has different capabilities:

Megaman: Wall grab, Charged Shot
Zero: Wall grab, Sword
Bass: Double Jump, Rapid Shot

- If the game seems unresponsive, or runs slowly, try reducing the settings under Graphics
- You may configure some additional control options under the Advanced Options heading:
- Yes I am mixing MM and MMX in this game. I dislike the canon MM to MMX transition. My intent was to write a full scale game completely retconning the whole business. I doubt I'll ever get around to it at this rate, though

The following control features are optional:
1. Whether releasing the jump button early will cause your jump to be shorter
2. Whether quickly tapping a direction twice will make you dash
3. Whether you have to release the jump button before you can jump again



Rated 4 / 5 stars


It was a nice game, but there was one problem - you said that Megaman was a playable character, but that's X, not Megaman. My only other beef is Bass being there, but that's not important.

Andrew-Traviss responds:

See the response below - I never liked Capcom's story between the two series. I was planning to change it.


Rated 4.5 / 5 stars


My computer froze trying to play this.


Rated 3.5 / 5 stars


it messed cool but messed you should go play a megaman game and test the controles more and male your game play more like that and change the botons to a better lay up


Rated 0 / 5 stars


Okay dude, usually i give good reviews. not this time. WHY IN THE HECK WONT IT STINKING LOAD?????!!!!!!!!!???? seriously, its like this here:

_________________2 seconds later__


Rated 2.5 / 5 stars

Not Bad!

That game isn't bad,but Bass is not a Megaman X Character,and the game is too short!

Andrew-Traviss responds:

I wanted to do a full-length Megaman game in the style of Castlevania:SOTN, and I was planning to toss out Capcom's storyline. In my planned story, Bass is still around, just somewhat obsolete. Given his weak buster, I started spriting melee attacks for him. I have no clue when I'll actually have the time to build this beast, but it's still on my radar.