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Space Explorers v1.0

Score:
rated 1.84 / 5 stars
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2,351 Views
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Credits & Info

Uploaded
Jun 5, 2004 | 7:45 PM EDT

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Reviews


XwaynecoltXXwaynecoltX

Rated 1 / 5 stars

((( HMMM )))

Sorry? well i guess thats one way of telling the people, but there are other ways for the flash, and i hope you didnt do that for bad reviews, because you should never let reviewers get to you, anyways better luck on your next one....

~X~



manuel-Bmanuel-B

Rated 3.5 / 5 stars

I like it

I like the fact there is no fuel limit and the password system is good too. Scoring system is obscure, is it time based or is it something else ? Indication about that during the game would be appreciate. Pehraps a little effort on graphism and on animation (try to make the ship more alive) would make that game a hit. Good luck.


azruial responds:

I'll work on all of that, thanks.
The scoring is based on time.


shlammyshlammy

Rated 3 / 5 stars

I can definitely see potential in this game

I played through a few levels, confused at first. I eventually gained control over the craft and got my bearings after a few quick deaths. The frustration after falling off the landing pad quickly got annoying, before I realized you have to slow down the ship when it touches down. The sound was quite repetitious and got annoying quickly also. I think that with a set # of lives, it would cut out more frustration and exchange it with "challenge" in the game. The borders are a bit rough around the edges, but I'm sure they can be cleaned up nicely. I can definitely see potential in this game. Good job.


azruial responds:

Several people want a defined number of lives. The purpose of this whole post is to gather info on what you all want. So, if anyone wants to email me regarding HOW you want that to be implemented, I would be more than happy to do it... no matter how long it takes me. I just can't really see how limiting lives would work in this game, should I get rid of the whole password thing so you start from the beginning if you run out of lives? This seems more frustrating to me. EMAIL ME!!!!!! b1paintballer@comcast.net
thanks.

follow-up:
I have almost finished implementing the fuel limit idea so it will definitely be included in version 2.


shakeryshakery

Rated 3 / 5 stars

Not too bad, but not too good either

You gave this entry a 5, raising its score to 1.70!

You're the saviour! You are one of a number of people who have helped keep this entry in the Portal!

Just thought I'd share that.. It's not bad enough to be blammed, but not (yet anyway) good enough to be in the daily Top 5.
Anyway. I thought it was a pretty good game. It was pretty challenging, but like others have said, it needs some polishing. I think you could work a bit more on the ship graphics and it would be good, add some more levels with more challenges, and you'd be golden. Maybe add a time limit or some fuel, or other objects which get in your way causing you to lose lives, limited number of lives, etc. I think it's pretty good, but you have got a lot of potential to do with it.


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azruial responds:

Thanks, I will try to make good on the potential that you and others have referred to. And thanks for the saviour vote!


LesPaul-ClockLesPaul-Clock

Rated 3.5 / 5 stars

its cool

pretty fun game.. only cut downs is the graphics and that its jsut some of the game... but its a pretty good game.. keep up the good work.

tip : try adding shadows and making the sky/terrain alot more realistic.


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