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Submitted: 01/29/2004 | 06:37PM EST

File Info: Game | 3.2 MB | Add Game to Favorites

Current Score: 3.79 / 5.00

974 votes | 51,216 views

  • Daily 2nd Place Daily 2nd Place – 01/30/2004

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Author Comments

www.ghostmotel.com

Ghost Motel 7: Demon Hunter Academy
Art/Animation/Concept/St
ory: Violet-AIM
Voices: XwaynecoltX, Violet-AIM, Istvan_Orosi

For ur information Violet-AIM and XwaynecoltX are TWO DIFFERENT PERSONS. Do not think that we are the same.

This is an interactive story flash. The story continues from where the last one left off. If you haven't seen the previous episodes, you might be confused. You'll need to solve puzzles to advance sometimes. This is a fictional story, nothing in this should be taken seriously. This episode is longer than most of the other episodes, which is why it is 3MB. There is also a scene select screen, but it's best to play the movie from beginning to end. Special thanks to XwaynecoltX, Istvan Orosi, and Claudia (for voices). Art/Animation: Violet-AIM, Story: Violet-AIM/XwaynecoltX, and Music: Violet-AIM

I also want to thank everyone who's been supportive of this series.

Dont forget to visit www.ghostmotel.com

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The people have spoken

Average Score: 8.2 / 10

Score: 10
The-Great-One

"Class Is Now In Session"

date: June 8, 2009

Your artwork and animation have become a bit more detailed this time around. You have kept the characters in simplistic nature due to their past episodes, but you've improved them. The sound and voice is superb once again. The story though is the best part of this, I enjoyed seeing this unique part of the ghost world, training ghosts to fight demons is just wonderful. All in all a superb flash that should be viewed and played as well.

|| Good Points ||
*Superb Artwork
*Superb Animation
*Superb Sound
*Superb Voice
*Superb Story

|| Bad Points ||
(none)

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Score: 10
Teutonic

"great stuff"

date: May 20, 2009

these get better and better with each one, you should make more of the old style though, nice job, cant wait to see more.

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Score: 10
ScorpionReturn5

"Woot"

date: April 5, 2009

Now he's official. Way good.

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Score: 10
Warmachine77

"BEST!"

date: April 5, 2009

ALRIGHT!!!!!!! the best academy ever!! i want to go there when i die! LULZ

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Score: 8
Coop83

"Lots of buildup"

by: Coop83
date: January 11, 2009

Ah, so this piece is building us up towards getting Joseph a certificate as a demon hunter and some real fun from going after the nasties of this sequence.

I like the way that you're giving us a good education on the mechanics of how demons, spirits and ghosts work. I like what you've done and how the whole thing has been set up as an organisation to rid the world of demons, who are clearly harmful to the place.

It doesn't go into the fact that the world is more about balance than good, so maybe that's where the failing is?

I think that combined with working on the drawing and maybe a slightly less linear plotline would be a huge benefit to this whole series, as you've certainly proven that you are capable of making a good flash movie and later a great game as well.

The only question I really had is that you don't allow the ghosts to fly upwards - they had to help each other through the air vent by climbing on each other - how come they couldn't just levitate up to the hole, as per traditional ghosts?

[Review Request Club]

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