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Defend!


Date Submitted

11/12/2003 | 10:46AM EST

File Information

Game | 25.6 KB

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Current Score

3.59 / 5.00

2,830 votes | 210,729 views

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Everyone Suitable For All Audiences
Defend!
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Author Comments

First off, let me point out that sound hasn’t been added to this game because my intent was to create the smallest file size possible. I live in rural Michigan and can’t even get cable. Therefore, I have to use 56k dial-up. So, I wanted to design a game that would load fast even on dial-up. At 25.6Kb, this game will load fast over any connection. So, don’t judge low because there’s no sound. It’s by design.

Be sure to write reviews and leave comments both good and bad, because I do read them.

Update 12-JULY-07:
I’d like to thank everyone for their positive reviews and comments. And for those complaining about the graphics, my only rebuttal is this: the game is 4 years old. Granted, the graphics weren’t cutting edge 4 years ago, but they definitely can’t compete with the games people are making today. Overall, I’d say based on today’s ADD society the game has weathered quite well.

Also, for those asking about a sequel, I always wanted to make one. I even drafted a design spec in early 2005, which did include a multiplayer mode. However, life had other plans for me. In the words of the Rolling Stones, “What a drag it is getting old.”

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The people have spoken

Average Score: 7.3 / 10

Score: 10
stricken123

"dam"

date: October 6, 2008

hard but fun

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Score: 9
Blink281

"sweeeeeet"

date: October 4, 2008

fun and hard the pestilence thing and the war ships were starting to kick my ass

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Score: 8
logan444

"Good but..."

date: September 27, 2008

Really good but I kept getting started over and over again.

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Score: 9
nicholas1232

"Yeah!"

date: September 27, 2008

I like this alot!!!

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Score: 4
bleh32

"Lots of potential, failure"

by: bleh32
date: September 19, 2008

This game has a lot of potential. I've always wanted to play a game where I have to defend a beach against a coming fleet. It could be good, unfortunatley the potential was not developed. Here are some MAJOR issues that need to be adressed:

1. Enemy ships move WAY too fast. Normal ships with sails can not move that fast, please slow them down some.

2. Let us command our cannons. For example, we should be able to click on a cannon and then right click on an enemy, and that cannon will shoot the enemy until it dies.

3. Cannons destroying walls is a bad idea. Normally, cannons placed behind walls provide a good defensive bonus, as the cannons can not be destroyed until the walls are. My plan at first was to have cannons backing up my troops, but that failed for obvious reasons. On such a tightly packed map, friendly fire is not a good thing.

4. Cannons need to be more accurate

There are lots of others, just please make it better. Just because I like the idea I will give it a 4. Pleae make a sequel.

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