00:00
00:00
Newgrounds Background Image Theme

Stellar0111 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Sweatshop Boy

June 16, 2010 –
November 20, 2017
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Press F and J consecutively to put effort into your work.

Work hard while your supervisor is near, but overworking will cause you to pass out!

Reviews

At first when they grabbed me for the first time for not working hard enough, I thought he summoned his guards to blow my head off with a gun.

At first glance it seems interesting, but far too quickly gets dull and repetitive, theres no point, and I believe I got taken away at some point even when I was working really hard.

The game would be much much better if you had to survive until sleep or eating time, and there are various jobs you do at different days, like, making shoes, making sandals, weaving baskets, instead of just sewing blankets. And you give yourself a breather at lunch, but at night is when you really are victorious, you make money, take the money home to your family, upgrade the house, make a parent happier by affording upgrades for them every once in awhile, like making your father happy and his blisters dissapear by buying him real sandals to replace broken wooden sandals or whatever. And you can also upgrade yourself, and be selfish, like earn enough money to upgrade your room, get a game system, or new clothes. You can also upgrade stats, to make the workload easier, like, improve heart rate, or stamina, or mental fortitude, just some ideas if you really want to make a decent game. Or maybe even work your way up to a guard overseeing the work eventually, or quite possibly the sweat shop owner? Oh and for the guy below me, Strange, if you can't handle this little game, what makes you think you could be a sweatshop worker? You would be slacking all the time too, and wishing you could slack because the work is brutal, its no wonder those kids want to slack, I don't even see why work there since the pay is so little, you'd slack too.

Anyway those are just some ideas, good luck with making games in the future.

4/10 Stars
2/5 Vote Panel

xVegetAx, NG Portal Lieutenant.

As far as I can tell, I'm the only person in the sweatshop that is unable to keep a steady pace without dying.

Also the moral of the story is that sweatshop kids slack off a lot, those hosers.

If it's such a horrible, horrible job, why doesn't Sweatshop Boy work someplace--anyplace--else? Is it because all the other jobs are worse? Pay less? Don't have AC (not that sweatshops always do)? Wouldn't it be better if there were no evil corporations recruiting overseas workers to do labor for them? Instead of working 14 hours in factories earning a few cents an hour, he could be plowing an arid field with his family in the sun all day long, making no money, having no savings, and starving to death.

If all these shops are run by Brown-Shirt wannabees (like in your game), and conditions are worse in them than anywhere else, no one would work there at all (unless they were dragged kicking and screaming to a sewing machine, which would make it painfully obvious that "free trade" isn't the problem). Anyone who wants sweatshop conditions to improve needs to stand up for themselves. The problem isn't a lack of trade laws, but a lack of self-respect and individualist ideals in the communities where these shops are run. Everything and everyone is just a means to an end in those countries. That needs to change. And if the people demand respect and the companies that set up shop there decide to leave, so be it. Until all workers--INDIVIDUALS, NOT GOVT. AGENCIES--recognize their own self-worth and demand it be recognized by their employers, they will forever be at the mercy of the blazing sun and ruthless middle-management.

Oh, and no offense, but the game wasn't very fun to play. It takes a couple of tries to get it right, but the two outcomes arrive so quickly that the message is learned and forgotten almost in the same moment. Maybe make a documentary next time instead? Have Michael Moore and Morgan Spurlock narrate to add credibility ;).

If games could receive instant 4's from just simple messages, having a high rating would be easy. A message is something more along the lines of a flash animation then a flash game. See, it'd be better if the game was more well portrayed, I.E. better gaming itself, but the problem is, the game only relies solely on the message itself and basic gaming mechanics.

The message would be better portrayed by describing a more complex system of stamina, which will lead to more features. First off, the workers sometimes would work 16 hours, and forced to sleep in a corner sometimes. Theres a lot more stuff that can be added to this game, and I understand the message. But messages don't make a flash game, gameplay does.
The 2 stars are for the effort.

I am really impressed with the underlying message of this game, it's still a very relevant world issue that we all need to be aware of. Slavery still exists in some parts of the world.

Credits

Stats, Info & More

Score
2.88 / 5.00