At first when they grabbed me for the first time for not working hard enough, I thought he summoned his guards to blow my head off with a gun.
At first glance it seems interesting, but far too quickly gets dull and repetitive, theres no point, and I believe I got taken away at some point even when I was working really hard.
The game would be much much better if you had to survive until sleep or eating time, and there are various jobs you do at different days, like, making shoes, making sandals, weaving baskets, instead of just sewing blankets. And you give yourself a breather at lunch, but at night is when you really are victorious, you make money, take the money home to your family, upgrade the house, make a parent happier by affording upgrades for them every once in awhile, like making your father happy and his blisters dissapear by buying him real sandals to replace broken wooden sandals or whatever. And you can also upgrade yourself, and be selfish, like earn enough money to upgrade your room, get a game system, or new clothes. You can also upgrade stats, to make the workload easier, like, improve heart rate, or stamina, or mental fortitude, just some ideas if you really want to make a decent game. Or maybe even work your way up to a guard overseeing the work eventually, or quite possibly the sweat shop owner? Oh and for the guy below me, Strange, if you can't handle this little game, what makes you think you could be a sweatshop worker? You would be slacking all the time too, and wishing you could slack because the work is brutal, its no wonder those kids want to slack, I don't even see why work there since the pay is so little, you'd slack too.
Anyway those are just some ideas, good luck with making games in the future.
4/10 Stars
2/5 Vote Panel
xVegetAx, NG Portal Lieutenant.