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Fujitsu Defender

March 12, 2010 –
April 25, 2012
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Tower defense game based on levelling your tower. Lots of towers, enemies, achievments and upgrades.
Ballanced game with very wide range of game strategies.

This game was made for a coding competition, NOT as a direct ad or paid product, please note it.

Remember that every tower level up during the game, so build enough of them.
Golden Tower gives you cash for every shot.
Shock tower is very good in stopping single enemy.
Frost tower stops groups very good.
Flame tower is ultimate weapon.

Enjoy the game

Reviews

First I would like to say, I am no a game writer; I am a game player. I acknowledge the difficult in constructing a game like this. I've noticed that often criticisms on this site get voted "useless". I choose to share this following criticism despite this, because I have just wasted my time playing this, and want fellow game players to be warned.

In my opinion, this is just another tower defense game with nothing new to offer. And on top of that, the upgrades are weak and ineffective! For example, a sniper tower costs $250 to build; the reload time is 50, and paying $500 to upgrade this towers reload, it becomes 48. 48?!! For twice the cost of a new tower?!? A new tower would cut the total reload time in half, between the two of them. Also, the expensive towers costing $1250 and up have similar, if not lower, general damage levels than those that cost less than $1000 (I acknowledge the advantages of the freeze and shock towers as being an exception). I could handle the first level, up until about wave 26, before I was sick of waiting for something interesting to happen while I filled the screen up with machine gun turrets and sniper turrets; and I was very patient! I don't mean to just rag on this game; I think the coding is decent, and the graphics are decent, however the numbers involved in upgrades are ineffective and make upgrading a disappointing practice of trial-and-error. If you remake this, adjust the numbers, and I would suggest displaying the prospective upgrade adjustments before the player has to pay for the upgrade. Also... think outside the box a little. 3 stars for the effort involved.

And one last thing... pretending to be "loading new level" to show an ad is really weak!

The intro was good. Really complements what your mission is. Great game overall. Could make it more easier. It was game over for me at Wave 11.

Not bad, but we've seen this layout and play style so many times before it's not fun anymore.

Come up with something original.

Basic tower defense? Come on... why rip off someone elses idea? This has been done so many times... and often better than this.

Not too bad, but very similar to most of the other Tower Defense games out there.

Credits

Stats, Info & More

Score
3.89 / 5.00