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Star Dominion

August 29, 2008 –
February 10, 2009
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Flash RTS like first Warcrafts and Starcraft.
Mine resources and build defense systems, research new technologies, train units in order to attack enemy bases and capture resources controlled by enemy.

Some units have special abilities including:
Sniper Shot (Phantom)
Stunner (Capital Ship)
Radiation (Capital Cruiser)

Enjoy and tell me what you think about it!

Reviews

This kind of gameplay ive seen too much, a little dull for me, sorry

It's a nice game defenetly better than mine my algortihems cooked my cpu when i got more than 30 units on the map. So nicely done there.
But.....
You really need to make a rediculious easy level at first so you get the feel of the game and get the user engaged. This way you don't get users stopping after level 1 and giving up because if level 1 is this hard then no way im bothered to do level 2.
The sidescrolling have to get more smooth do a calculation on the distance from the screen and then do a scrool depending on how far the mouse is from the edge of the screen.

All in all if it was a little bit easier it would have been a really nice game.

its great but um........... hard.......and....... well just hard, plus it needs cheat codes.

Could be a good classic game, but controlling, unit-moving, KI is full of BUGS. Its horrible.

This was al alrite game for this being your first at it (right?)

Firstly, it was well put together, and looked decent. Cant remember, but i dont think it had music, which wouldve helped bring something more to this game. The sounds were pretty generic also.

The "sprites" and deisgns from starcraft and starwars, were poor to say the least , and if you make another game like this, you can work well to improve upon it all.

Umm, the story and difficulty were pretty interesting, yet the controls, and gameplay were frustrating, im sure, for those who have played REAL rts...maybe a different layout, and please can you make it easier to move your units about. Having to deal with moving them, only when they are on your screen makes micromanagment very hard, but it can be overcome.

The ideas you presented were basic, and well, it was still a good job. As far as other suggestions go, how about some other units, like maybe more armored units, oh and also like one person already stated a radar unit so that we can get rid of the FOG OF WAR...

Credits

Stats, Info & More

Score
3.55 / 5.00