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Some suggestions for NGR 2 (maybe)

985 Views | 24 Replies

here you can post some sugestions for a new NGR like new chars and stages.

here are my suggestions for NGR 2 ( Newgrounds Rumble 2 )

New characters:
Dirge (Xombie)
Antagonist (Maddnes consecration)
Foamy (neroticaly yours)
Bitey (Brackenwood)
Dad (Dad n me)
Kitty (kittycrew)

New stages:
Brackenwood (brackenwood)
Museum (Xombie)
Train (Maddnes consecration)
The Card Cult Hall ( Neroticaly yours)

New powerups:
Minimize (makes you smaller and faster)
invisibility

New featuers:
victory pose
Entrance pose
Taunts
Cinematic endings

now its your turn to post suggestions and hope that this will come in NGR or even NGR 2 (if there will ever be one made)

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:45:13


You always have to have Pico, Darnel and Nene.

Are those the right names? I forgot.

| Facebook | last.fm | Steam |

it's just diana ross slowed down 11/10 it's fuckin awful

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Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:45:41


At 9/23/07 09:44 AM, Beasthorn wrote: Foamy (neroticaly yours)
The Card Cult Hall ( Neroticaly yours)

Why? Why??

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:46:30


BBS users. Imagine a flash character Vs. a mod =)


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Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:48:17


At 9/23/07 09:46 AM, RabiesIsMe wrote: BBS users. Imagine a flash character Vs. a mod =)

I like it. :3

Anyway, feature weapons from our avatars. And flashes.

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:51:31


At 9/23/07 09:46 AM, RabiesIsMe wrote: BBS users. Imagine a flash character Vs. a mod =)

Yeah, add Mods!!!

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:52:32


At 9/23/07 09:51 AM, Alfie wrote:
At 9/23/07 09:46 AM, RabiesIsMe wrote: BBS users. Imagine a flash character Vs. a mod =)
Yeah, add Mods!!!

Yay, first Light Aura to post!

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 09:54:44


At 9/23/07 09:52 AM, Alfie wrote:
At 9/23/07 09:51 AM, Alfie wrote:
At 9/23/07 09:46 AM, RabiesIsMe wrote: BBS users. Imagine a flash character Vs. a mod =)
Yeah, add Mods!!!
Yay, first Light Aura to post!

That's quite an achievement.


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Response to Some suggestions for NGR 2 (maybe) 2007-09-23 10:06:57


i see that some ppl don't like my suggestions and i can understand that :).
here are some more suggestions to make you happy :D :
(note: read all of my suggestions from the topics begining before you call this weird. becaus i am multipleing this with my previus posts)

Chars:
A-Bot (NG portal)
Strawberrie clock (Clockcrew)
Blockhead (Blockhead)

Stages:
sanctuary bridge ( Xombie )

happy now?

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 10:35:28


At 9/23/07 10:06 AM, Beasthorn wrote:

Chars:
A-Bot (NG portal)
Strawberrie clock (Clockcrew)
Blockhead (Blockhead)

Stages:
sanctuary bridge ( Xombie )

happy now?

Wher R teh Modz?


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Response to Some suggestions for NGR 2 (maybe) 2007-09-23 10:37:04


I doubt they'll make a new one, as they're updating the current version often.

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 10:37:09


At 9/23/07 09:54 AM, RabiesIsMe wrote:
At 9/23/07 09:52 AM, Alfie wrote:
At 9/23/07 09:51 AM, Alfie wrote:
At 9/23/07 09:46 AM, RabiesIsMe wrote: BBS users. Imagine a flash character Vs. a mod =)
Yeah, add Mods!!!
Yay, first Light Aura to post!
That's quite an achievement.

You were being sarcastic, weren't you?

Response to Some suggestions for NGR 2 (maybe) 2007-09-23 10:44:28


Xombie(Dirge) versus Joe Zombie as a special match.
XD.

Both toons were made very well. Chapter 10 was a badass cliffhanger, but does anyone know about JZ? No one's heard from the dude in a while.

Response to Some suggestions for NGR 2 (maybe) 2007-09-24 13:45:57


more suggestions!

powerups:
virus breakout (gives damage over time to all enemies )
stun ( stuns an opponent for 5 seconds)

ill come back with more stuff later :)

Response to Some suggestions for NGR 2 (maybe) 2007-09-24 13:48:52


Strawberryclock and Tricky plez

Response to Some suggestions for NGR 2 (maybe) 2007-09-24 13:56:03


Since NG Rumble is on the verge of a new update, now would be a good time to post ideas and suggestions, whil the new version's still in development.

Now that Hank's in the roster, there's definetly a possibility of other characters and items being added to the game.

Alos, if you find any bugs in the current build, or have something really good to suggest, try PMing NegativeONE, as he's the lead programmer for the project.

Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:07:43


At 9/23/07 10:47 AM, Taime wrote: Why does it have to be a second, why not just keep adding to the current one like they have added Hank to the roster?

Cuz It's not a good idea to add that shitload of new features to the old one.That would change the original by a LOOOONG way.So,they should make it a 2nd game.

Also add SDJ there,LOL! (Joke,joke)


i deserve death

dont click the link this account is shit and fuck me

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Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:19:10


Beebo the cat what smokes.


He'd Look Just Like You'd Want Him Too, Some Kind of Slick Chrome American Prince.

Tweet//LastFM//Qwantz//Blog

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Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:24:32


Add A-BOT And M-BOT

Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:24:51


Add a Penicorn!

Also it needs more of the Tankmen.

Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:38:08


Create-A-Character mode


NEED BEATS??? I GOT EM ELSEWHERE

I sell beats here Matt Mattik

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Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:43:03


I may not remember his name, but you have to have the zombie form "Xombie".


Please disregard the above post.

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Response to Some suggestions for NGR 2 (maybe) 2007-09-24 14:45:43


What's Madness Consecration?


さあ時の扉を開けて行こうよ

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Response to Some suggestions for NGR 2 (maybe) 2007-09-26 02:45:05


maybe someone should pm Negative one about this post.
maybe he would add some of the suggestions to the game then