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Nayhan
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Response to The Flash 'Reg' Lounge 2009-11-21 11:38:29 Reply

At 11/21/09 11:17 AM, doctormario wrote: liaaaam has a communal kitchen computer. I'm not sure why I find that so awesome, but I do.

What is a communal kitchen computer?? Sounds pretty awesome.


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Kool-Aid
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Response to The Flash 'Reg' Lounge 2009-11-21 13:06:21 Reply

New Art

GO VISIT IT.

NOW YOU FIENDS.

Toast
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Response to The Flash 'Reg' Lounge 2009-11-21 13:17:48 Reply

At 11/21/09 09:52 AM, Johnny wrote: I hate 13 year olds rapping in my ear and insulting me every 20-30 seconds.. ect.. ect..

Then what in hell are you doing on newgrounds? :P

snap!

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BillysProgrammer
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Response to The Flash 'Reg' Lounge 2009-11-21 13:41:30 Reply

At 11/21/09 01:17 PM, Toast wrote:
At 11/21/09 09:52 AM, Johnny wrote: I hate 13 year olds rapping in my ear and insulting me every 20-30 seconds.. ect.. ect..
Then what in hell are you doing on newgrounds? :P

snap!

Disturbing :P Haha, first post on here :)

Bezman
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Response to The Flash 'Reg' Lounge 2009-11-21 17:55:24 Reply

A 'bug report' from Kongregate.

"this game is the most sukest game i have ever played in my life and i am 13 years old why would someone wan't to wast there time clicking 100 times"

I like the fact that he uses his age as if to say, "At the ripe old age of 13, I have seen the world. After these 13 years, I thought nothing would surprise me. I thought I'd seen the highest highs and the lowest lows. Then I saw your game and found a nadir previously unimaginable - I'm amazed you can still surprise me at this point but there you are."

Magical-Zorse
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Response to The Flash 'Reg' Lounge 2009-11-21 18:07:33 Reply

At 11/21/09 05:55 PM, Bezman wrote: A 'bug report' from Kongregate.

ewww, kongregate. It's full of 10 year olds who think they're expert game critics.


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turtleco
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Response to The Flash 'Reg' Lounge 2009-11-21 18:34:47 Reply

At 11/21/09 06:07 PM, Magical-Zorse wrote:
At 11/21/09 05:55 PM, Bezman wrote: A 'bug report' from Kongregate.
ewww, kongregate. It's full of 10 year olds who think they're expert game critics

and newgrounds is full of TURTLESSSSSS!!!!

sorry for that little bit of trolling thar

but yeah... it is...

anyone ever see the movie Fahrenheit 451? it reminds me of demolition man.


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zrb
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Response to The Flash 'Reg' Lounge 2009-11-21 18:42:38 Reply

At 11/21/09 06:07 PM, Magical-Zorse wrote: ewww, kongregate. It's full of 10 year olds who think they're expert game critics.

average "critic"
0/5 needs badges.


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Bezman
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Response to The Flash 'Reg' Lounge 2009-11-21 19:50:47 Reply

At 11/21/09 06:34 PM, turtleco wrote: and newgrounds is full of TURTLESSSSSS!!!!

And you're ful of PURPLE!

That's a compliment by the way. Maybe.

zrb
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Response to The Flash 'Reg' Lounge 2009-11-21 21:39:25 Reply

Smart Boards

Its a beast of a touch pad. SO, Flash+Smart Board = BIG

Result of this:
This guy
This thing will be big.

I think that's my smoothest walking cycle up til now.


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turtleco
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Response to The Flash 'Reg' Lounge 2009-11-21 23:31:21 Reply

At 11/21/09 07:50 PM, Bezman wrote:
At 11/21/09 06:34 PM, turtleco wrote: and newgrounds is full of TURTLESSSSSS!!!!
And you're ful of PURPLE!

That's a compliment by the way. Maybe.

well my sig is indigo which is a shade of purple.... so yeah! ...

At 11/21/09 09:39 PM, zrb wrote: Smart Boards

sweet...

I think that's my smoothest walking cycle up til now.

aw yeah...


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Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2009-11-22 00:40:46 Reply

this is what the inside of a simple SWF looks like

Tag: FileAttributes
Tag: Metadata
Tag: SetBackgroundColor
Tag: DefineSceneAndFrameLabelData
Tag: DefineShape4 [ID=1]
Tag: DefineShape4 [ID=2]
Tag: DefineSprite [ID=3]
 |  Tag: PlaceObject2 [OBJ=1]
 |  Tag: ShowFrame
 |  Tag: PlaceObject2 [OBJ=2]
 |  Tag: ShowFrame
 |  Tag: End
Tag: PlaceObject2 [OBJ=3]
Tag: ShowFrame
Tag: PlaceObject2
Tag: ShowFrame
Tag: RemoveObject2
Tag: DefineShape [ID=4]
Tag: PlaceObject2 [OBJ=4]
Tag: ShowFrame
Tag: End

None of the tags are fully decoded yet, working on it

Nayhan
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Response to The Flash 'Reg' Lounge 2009-11-22 00:50:45 Reply

At 11/22/09 12:40 AM, Glaiel-Gamer wrote: this is what the inside of a simple SWF looks like

Interesting... how can knowing this help with everyday flash making?


don't be late | Collab101 | Australian Users List | Nayhan's actionScript examples > click

zrb
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Response to The Flash 'Reg' Lounge 2009-11-22 00:53:01 Reply

At 11/22/09 12:50 AM, Nayhan wrote: Interesting... how can knowing this help with everyday flash making?

No idea, probably just Glaiel's idea of fun...or possible boredom.

In other news, more unfinished shit from my forest game. You get to fight this guy :D

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Nayhan
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Response to The Flash 'Reg' Lounge 2009-11-22 01:03:44 Reply

At 11/22/09 12:53 AM, zrb wrote: In other news, more unfinished shit from my forest game. You get to fight this guy :D

That looks like it's going to be an awesome game!! How much of the game have you done?
Enough to show an example or demo or stuff?


don't be late | Collab101 | Australian Users List | Nayhan's actionScript examples > click

zrb
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Response to The Flash 'Reg' Lounge 2009-11-22 01:11:07 Reply

At 11/22/09 01:03 AM, Nayhan wrote: That looks like it's going to be an awesome game!! How much of the game have you done?

Thanks. Not as much as I would have hoped, I kept restarting the art..alot.
1st try
2nd try
3rd (and hopefully last try)
Third is a different area btw.

Enough to show an example or demo or stuff?

Demo will come soon, gotta make one for Tom and my musician so when I get that done, you guys can all play it :)
I'll add that mini boss in the demo !


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Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2009-11-22 01:52:00 Reply

At 11/22/09 12:50 AM, Nayhan wrote:
At 11/22/09 12:40 AM, Glaiel-Gamer wrote: this is what the inside of a simple SWF looks like
Interesting... how can knowing this help with everyday flash making?

It can't.

It can help with loading SWF files in c++ so I can extract graphics and animations from a SWF instead of using annoying sprite sheets

Doomsday-One
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Response to The Flash 'Reg' Lounge 2009-11-22 04:29:50 Reply

At 11/22/09 01:52 AM, Glaiel-Gamer wrote: It can help with loading SWF files in c++ so I can extract graphics and animations from a SWF instead of using annoying sprite sheets

Awesome! Saves a lot of work in the long run, I bet.
Didn't Tommy from Team Meat do something like that as well? (link)

Best of luck Glaiel; It's amazing stuff that you're doing!


Doomsday-One, working on stuff better than preloaders. Marginally.

Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2009-11-22 04:44:33 Reply

At 11/22/09 04:29 AM, Doomsday-One wrote: Didn't Tommy from Team Meat do something like that as well? (link)

He did a flash EXPORTER which runs a javascript plugin in flash that packs images into a texture then exports it with tweening information and stuff (i.e. bitmaps)

I'm doing a flash IMPORTER which takes an SWF and lets you extract vector graphic data from the swf file for rendering (which you can then render as vector or convert to bitmaps then render at runtime).

Doomsday-One
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Response to The Flash 'Reg' Lounge 2009-11-22 05:00:42 Reply

At 11/22/09 04:44 AM, Glaiel-Gamer wrote: He did a flash EXPORTER which runs a javascript plugin in flash that packs images into a texture then exports it with tweening information and stuff (i.e. bitmaps)

I'm doing a flash IMPORTER which takes an SWF and lets you extract vector graphic data from the swf file for rendering (which you can then render as vector or convert to bitmaps then render at runtime).

Ah, I wasn't too sure what exactly you were doing, and that was the only thing I could relate it to.
My bad.


Doomsday-One, working on stuff better than preloaders. Marginally.

Forumz
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Response to The Flash 'Reg' Lounge 2009-11-22 05:25:07 Reply

At 11/22/09 01:11 AM, zrb wrote: 1st try

I like how you do your vector vegetation, ive started to get a bit pissed with vectors though , i tend to do a lot more backing in PS now, i much prefer raster work , i feel like it lets you add more emotion but its only really necessary in animation i geuss
good stuff !

liam
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Response to The Flash 'Reg' Lounge 2009-11-22 07:00:51 Reply

At 11/22/09 04:44 AM, Glaiel-Gamer wrote: I'm doing a flash IMPORTER which takes an SWF and lets you extract vector graphic data from the swf file for rendering (which you can then render as vector or convert to bitmaps then render at runtime).

I think that's what they did for Castle Crashers. Very neat idea =P


Sup, bitches :)

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hesselbom
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Response to The Flash 'Reg' Lounge 2009-11-22 09:01:06 Reply

You could take a look at haXe's format library. It can already read swf and abc. I had fun getting the abc from the ActionScript3 tag and reading it with the format library to create a very simple decompiler.

zrb
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Response to The Flash 'Reg' Lounge 2009-11-22 10:39:28 Reply

Ugh, I don't like how he turned out but I don't feel like redoing him.
Still missing wings and leg stuff.

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Johnny
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Response to The Flash 'Reg' Lounge 2009-11-22 10:44:25 Reply

At 11/21/09 01:17 PM, Toast wrote:
At 11/21/09 09:52 AM, Johnny wrote: I hate 13 year olds rapping in my ear and insulting me every 20-30 seconds.. ect.. ect..
Then what in hell are you doing on newgrounds? :P

snap!

They're 16 and there's a post limit. =)


Perpetually looking for time to return to the arts.

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Deadclever23
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Response to The Flash 'Reg' Lounge 2009-11-22 11:13:12 Reply

Ok guys, I'm working on a new game and I'm trying to make the Platform engine feel perfect.
How's this feel.
http://spamtheweb.com/ul/upload/3309/582 56_Twist_on_Life.php


"To live is the rarest thing in the world. Most people exist, that is all."
- Oscar Wilde

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zrb
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Response to The Flash 'Reg' Lounge 2009-11-22 11:17:18 Reply

At 11/22/09 11:13 AM, Deadclever23 wrote: Ok guys, I'm working on a new game and I'm trying to make the Platform engine feel perfect.
How's this feel.
http://spamtheweb.com/ul/upload/3309/582 56_Twist_on_Life.php

Personally I hate slippery platform engines. The wall bouncing could use work, like the more you hit it, the less you bounce off of it (if your running towards it).


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turtleco
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Response to The Flash 'Reg' Lounge 2009-11-22 11:26:15 Reply

http://www.mediafire.com/?wzehtm1zb0h

I found this game fun, although it has many flaws, I liked the boss fights :D


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Deadclever23
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Response to The Flash 'Reg' Lounge 2009-11-22 11:37:13 Reply

http://spamtheweb.com/ul/upload/3309/597 15_Twist_on_Life.php
This any better. Still got reasonably low friction now but it's not over the top anymore.
Also increased jumpheight and decreased gravity to give it a slightly more relaxed feel while speeding up the man allowing for more agile movements and longer jumps.


"To live is the rarest thing in the world. Most people exist, that is all."
- Oscar Wilde

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zrb
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Response to The Flash 'Reg' Lounge 2009-11-22 11:55:32 Reply

@Deadclever, its way better now except walls are a bit spazzy, why not just stop all movement when hitting the wall ?


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