Ive had a pretty cool idea for a collab, the more I think about it and how good it could be if we did it well, the more excited i get!
Basically its a collab for both artists and actionscripters. The main aim would be for a series of minigames and cutscenes to play out seemlessly as an action game, kinda like hollywood blockbuster style. Artists could either choose to do a cutscene for the game, or team up with a programmer and make a minigame section.
So for example, it would start off with an intro cutscene, something brief but intense, and then throw you into a sidescrolling shoot em up section, with scripted events like helicopters dropping troops and explosions going off. Then perhaps a cutscene done by a different artist, then a free running section over roof tops, or riding a motorbike shooting people over your shoulder done by another artist and coder.
The main aim would to be to try and deliver a seemless experience with all of these different sections working together to create an EXPERIENCE.
I think the main problem with a lot of games is they take so long to get into, to teach you the controls and so on. When people play a flash game they just want something fun to fill a few minutes, not something massively complex. If you dont give the player a chance to get bored, keep flipping everything upside down and keeping it a spectacle, everyone would love it.
Its like Transmigration, it is so easy to pick up and play but once the player realizes that its taking you through this experience, you keep playing cos you are being kept on your feet and dont know what to expect next.
I Think it would be a pretty cool thing to do as a collab, ive never really seen anything similar done really well. if i was gonna lead something like that I think i would need to team up with a lead programmer or something, but do you guys think such a collab would be possible?
I think it could be really successful if we got a group of talented artists and programmers and produced it really well.