At 12/19/01 09:51 AM, bokocat wrote:
At 12/18/01 11:56 AM, SilverHammer wrote:
First of all, id like to say that it was me who said this, not SilverHammer.
Um...right... I liked the characters in FF9 better than those in 7 and 8 (did I mention how much I hate that whiny bugger Squall?), but the story was pretty cookie-cutter. The FF team pretty much stopped trying anything new, and are pretty much rehashing the old stuff.
That was deliberate. They were paying homage to the rest of the series.
:I also despised the stupid gem system, and the fact that you had to mix and match armor and accessories to get the best powers and such.
Gem system, best ever. Character-specific powers mightily rule over your *precious* junctioning any day.
:Reminds me of the magicite system in 6, which I also didn't like. If you can give all your characters Quick and Ultima, don't bother having a final boss. Just show the ending.
The final boss is not the most difficult enemy.
I liked the junctioning system. It meant you actually had to balance resources, and decide if you really needed to use that spell, or if you wanted to keep your stats up.
And the answer was "keep your stats up" every time! The junctioning system was horribly conceived and poorly executed. You junction all your powerful spells to your stats, and all you have left to cast is shitty firagas and thundagas, which are worthless after about the first five minutes of playing. You know, unless you WANT to waste good magic, fuck your stats, and spend the next hour waiting for a Draw point to refill.
:You couldn't just build all your stats through the roof and roll over enemies, at least, not without serious foresight and planning (Cactuar is great for stat-building), and you had to use items, and balance GF's between characters, and basically think your strategy through so your characters would be optimized. I wish they kept that system.
GFs were an atrocious aberration. "Hey i have an idea, how about we have these super-powerful summons that can be used over and over again with no cost at all, and give the player no reason to ever attack directly, other than the fact that hes probably sick and fucking tired of watching the same 5 minute long CG sequence over and over again?"
While I do not approve of the use of the derogatory term "fag", Squall was indeed a whiny little pansy.
He's a video game character, im sure he can take it.
:The characters definitely did not have good elaboration. I liked Zell, though.
OMG, Zell was even more queer than Squall! Hey lets jump around like fucking retards and say "cool" and "gee willikers" over and over while pumping our fists in the air! Hello im Zell and my special move is to punch and kick and i have spiky hair and OH MY GOD IM A FUCKING RIP-OFF OF SABIN FROM FF3!!!!!!
There WAS a plot, but the problem was that it was crammed into tiny segments of the game, so I could see how it would be overlooked.
Well if you wanna look at it THAT way, Battlefield fucking Earth HAD a plot, it was just shitty and retarded. So my bad, FF8 HAD a plot, it just sucked. To give *some* credit however, the plot at the beginning of the game was cool, with the war between nations and shit, but then it just dissolved into nonsensical ramblings about sorceresses and "time compression".
"OH MY GAWD WE ALL WENT TO THE SAME PRESCHOOL TOGETHER!!! BEST PLOT EVAR!!!!"
Goddammit Square, FF8 was a fucking episode of "Rugrats" for shit's sake.
Kind of like in 9 when you find out who the last boss is and what you're fighting for 2 seconds before the end.
Im pretty sure that was a slightly tongue-in-cheek reference to every other RPG that sprung the "true" enemy on you at the last second. Specifically FF2.
Dammit people, FF9 was a tribute to RPGs, how have you not noticed that? Yes they "copied" stuff from the rest of the series, it was intentional. The only people complaining about that are morons, us true gamers got a big kick out of it.
Damn, its been a while since ive had to split a post in half...