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Track 7: Jungle 2 | @Septyrikon
Good points:
-Some neat delays on the mallet instruments.
-I do like the more ethnic instruments in the middle. Fuck if I can remember the name of them - shamisen?
-Interesting how it seems to speed up a little bit after the middle.
-This actually fits the jungle theme really well for me - partially because of Earthbound again (man, why am I reminded of Earthbound so much in this round?), in the deep jungle towards the end of the game.
Not-so-good points:
-CLIPPING. You can bring the volume down, man! This actually really detracts from the overall quality of the piece, and hurts a lot of the sounds of the percussion.
-As you know, the bass was extraordinarily borderline, to the point where it nearly had the piece disqualified outright. Careful - if you were to listen to it as someone making sure that a piece didn't break the challenge, and it's hard to tell, then that's a bit of a problem. It's especially obvious in the middle where the notes last very long.
-A lot of ideas repeat quite a bit, and it could use a little bit more variation in its ideas as it goes through the piece. The background is included in this, of course.
-Fadeout ending with no real conclusion. 'nuff said.
Overall: A piece that's actually fairly good - the absolute biggest failing (and what probably kept people from voting for it) is definitely the mastering. Fix that, and this piece would be a fairly strong contender!
Track 8: Jungle Brawlers | @PeterSatera
Good points:
-Very nice percussion throughout - much appreciated! The feature at 1:20 is also very good.
-That distorted sound at 1:05 is very, very nice. I'm mildly curious about where you got it from.
-I really like the guitar solo at 2:25, though I feel it could have been humanized a little bit more.
-That section around 2:55 was excellent. I would have loved to hear it extended a little bit more or placed in more than the one section - this would have done really well taking turns with the guitar soloing.
Not-so-good points:
-Peter, man... it feels like you definitely suffered from the lack of your strings and horns in this piece. It seems like the normal organization of your music suffered from this primarily in the escalation of drama. The drums were placed appropriately, as was the initial melody, but then around 0:50 and 1:07 it feels like you very much wanted to use strings or horns for additional dramatic flair in it.
-I actually find it mildly interesting - you used quite a bit of percussion here, and it started burying the piano and guitar, especially around 1:40. This also occurs towards the end at around 3:20, where everything peaks.
-The use of percussion in place of the normal strings/horns also becomes apparent in that the percussion rarely lets up, even for a few seconds - it's a constant aspect of the piece, and stays fairly intense even in the lighter portions.
Overall: Classic Peter right here - very powerful-sounding, and heavy-hitting. It definitely fits the title of "Jungle Brawlers" (though perhaps a bit more dramatic than the title suggests). Well-deserving of the joint 3rd-place.
Track 9: Asdfjgsareg | @Jernemies
Good points:
-Some really neat funky sounds in this. Fairly classic Jernemies as well!
-I actually really like the percussion and use of harpsichord/piano in this. Honestly, every instrument has its own place, and works very well!
-Every single individual section of this is very well-written, and they all flow together quite well, too.
Not-so-good points:
-As much as I love the use of percussion in this, this does not sound like a jungle. Not really much at all, to be honest.
-The organization of the sections could be slightly better. As neat as all of the individual sections are, and as great as the transitions are, this really needs to be a bit more organized and have some more clearly defined themes and ideas fitting it together.
-The instruments could use a bit more work - they're higher quality than instruments you've brought to previous competitions, and you've clearly improved in mixing them. I think it's time to take the next step - some more research into specific placement of instruments and some slightly higher-quality instruments would do you a world of good, I think!
Overall: Man. I think people should be afraid of you next round. Seriously. This round just wasn't a theme that really fit you, but... I think you're going to have a lot of fun with the second one! Either way - about the piece. It's good, but suffers from a lack of overall compositional organization, and doesn't fit the theme too well.
Track 10: Purr Couis | @frootza
Good points:
-The way the piano is used reminds me a lot of Secret of Mana. It's really neat.
-I find it really interesting how the piece slows down towards the end. I feel like a lot more could have been done with it, but it was a really neat idea!
Not-so-good points:
-This may be a bit too modern-jazz style here. It doesn't seem particularly well-organized.
-This actually seems to lack a lot of bass and some mastering - it's somewhat weak, given it only has three instruments. If the instruments had a bit more frequency spread and were mastered to bring out their subtleties, this would improve the piece quite a bit.
-Unsurprisingly... it doesn't fit the theme very well. I'm not entirely certain if this would really fit a scene entirely, to be honest. That's not a bad thing, it's just not as fitting for this kind of round.
Overall: I'm not really sure how to categorize this piece. I don't think it was that fitting for the round, and have difficulty fitting it in many places. I think that it would do much better if it had slightly more organization and focus on several themes, rather than the way it's organized at the moment. That would be my primary piece of advice for this as a contest submission! (and as a piece in general, I guess - but then, there's not a specific theme outside of the contest)
Track 11: Jumbo Jungle | @LucidShadowDreamer
Good points:
-Really interesting ideas, and some really neat use of the reverb. I appreciate it!
-Very good mixing considering all of the reverb in this!
Not-so-good points:
-It's short. Did you really expect me not to point that out?
-I'm not sure the jazzy theme fits quite as much - the celeste/vibes didn't quite fit a jungle theme that much.
Overall: Not much to comment on, really - I think the points up there state literally everything that needs to be said. If you need a tl;dr for some reason: It's short and the jazz didn't really fit that well.
Track 12: Temple of the Ancient | @Azhthar
Good points:
-That intro, though. This easily has the most unique percussion and most well-done percussion out of all of them. I think I'd actually like to get some of the percussion you used for my personal libraries.
-What I like the most about this piece is that it's really natural and tribal in many parts, has both calm and intense parts, and the intense parts aren't overbearing.
-That middle section. I want that melodic instrument. It is *so* good and fits the jungle idea extremely well.
-Everything is fairly clear, even with a fair amount of reverb.
-I very much like how the final section isn't a copy of the first intense bit, but also includes a fair amount of the ideas of the first section.
Not-so-good points:
-The transition between the first and second parts. It just doesn't work that well, sorry. The transition between the second and third sections is great, and it would have been much better to incorporate some of the transitional ideas between the first and second.
-I want more of this. Pls lengthen.
Overall: The very well-deserved winner of the first round, Azhthar! You did absolutely amazingly, and deserve the win! Good luck in the rest!