Hi all! I posted something similar a month back - my flash cartoon was lagging so bad I couldn't even view my in-progress work any more, it skipped so much.
Since then I got a new computer - Asus M32AD with 8 gigs of Ram, 3.60 ghz processor, much better than my last one. I ran my cartoon on it, and the first couple times it was amazing, no lag at all.
Now, suddenly, it's back, no idea why. It's like the lag slowly built the more times I ran it.
I'm trying a suggested workaround - my characters are made in Illustrator CS6, imported to Flash CS6. I've cut my cartoon and library down to just one scene, to see if this works before I rebuild the other scenes in separate files. I'm exporting the character's body parts as individual PNG's instead of just importing AI files.
The problem there is - Flash is blurring the heck out of my PNG's. I tried JPG's instead, and that's great for flat backgrounds. But for character body parts, it can't do transparency around them.
Any more recommendations, about the lag or what to do about my character art problems?
(For example - one of my characters is shown below. His body parts are separate and rotatable - torso, shoulder/bicep, forearm, hand, etc. Minus the background when he's imported, obviously.)