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DLL as game module

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DLL as game module 2015-08-06 05:53:49


Hi,

Nowadays, people use script but is it bad to stay with the old way which is to use DLL as game module ?

Just one Game.exe compiled once which load Game.dll.

Or one simple Main.cpp template to set the dll name and have the build process which replace by the good name.

Or load the dll based on the project name on the ini file : ProjectName-Win32.dll / ProjectName-Win64.dll

Of course, have the ini file packed on the final build for security.

Response to DLL as game module 2015-08-06 14:08:17


You can continue to use the old format. Most people still use the old format for triple A games and such. However, if you want your game on the internet or on a mobile device, it's easier to use scripts.