i' am currently making a rpg game. the players goal is to collect and complete artifacts, read its description, and win the boss appears, the player needs to answer the questions given by the boss.
the problem is when i unload a movieclip and i check its _visible property, the result is true even though its is already unloaded. here's my code:
the code in the save button -> itemSwordVisible = _root.itemSword._visible;
the code in the unloaded mc -> _root.aryInv[i]="swordL";
this._visible = false;
unloadMovie(this);
the most important thing i want to know is how do i know if a mc is in a state of being unloaded or not