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Rinsayara's Draws n' Stuff

1,001 Views | 5 Replies
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Rinsayara's Draws n' Stuff 2014-05-07 21:18:27


I've been lurking around here on NG for what seems like forever, so why not make an account and get some feedback? I started getting into art about 9 or 10 months ago, but I still want to find ways to improve, so feel free to point out both the good and the bad.

The shading is a bit off in this one (The edge of his nose shouldn't really be that light, among other things).

Rinsayara's Draws n' Stuff

Response to Rinsayara's Draws n' Stuff 2014-05-07 21:21:01


And here's one I just finished. Some parts of the background are a bit rushed (Namely inside the windows. Ech.) and I feel like I could've pushed the shading a bit more, but I'm still proud of it!

Rinsayara's Draws n' Stuff

Response to Rinsayara's Draws n' Stuff 2014-05-08 02:20:33


I'm impressed at the relatively ambitious illustrations you're attempting at your skill level. With or without the problems, that in itself is commendable. Nice work.

But there are a lot of problems. (Fig. 1)

• Ridiculous anatomy
• Incomprehensible perspective
• Terrible composition
• Blah blah blah, it's not that important to point out each and every little thing, like a visiting aunt pointing out all the areas you missed while sweeping.

I'm going to take a guess here and say that you do very little to no "construction" in your illustrations. Lack of planning can and will continually fuck you over, especially for full-scale illustrations, where the end result can look ridiculous if you don't take the time to carefully and gradually build your way to the end result.

Construction is important for helping you visualize and realize what it is you want to draw. The classic "I can see it in my head but not on the page" deal.

Construction varies wildly from artist to artist but it involves a lot of double-checking and guessing, whatever way you personally are comfortable with.

Surefire way to check that your illustration is advancing well and dandy is to use references (Fig. 2) - simply using photos of real-life and relevant objects and people to make sure your illustration adheres to a more naturalistic look - it doesn't have to be exact, of course (muscle, skeletons and fat form in hundred fucking billion ways, so trying to be "perfect" is never going to be achievable) but it doesn't need to be exact to be helpful. For example, the lizard character you drew has the torso of a bodybuilder but twigs for arms.

You could either have built up the rest of the character's musculature (the quick drawing under the bodybuilder, Fig. 2) or simply shrunk his torso to result in something more natural (the edit next to it, Fig. 2).

Also, flip your canvas often (Fig. 3). This is pretty miscellaneous advice, but if you don't then your eye adjusts to your drawing and perceives it as perfectly okay, even when it isn't. It usually isn't. Don't ask me how this works, it just does.

Onto some more theoretical stuff.

Your foreground (characters) and background elements are completely and utterly divorced from each other, and that makes for some pretty lame pictures. When it comes to combining the two, it's better to build from the ground up (again) and have them interact - going from a character portrait with unnecessary background detail to telling a small story, perhaps.

Basically, despite all the time and effort you've put into your pictures, you're not saying anything with them. They're just... there.

(Fig. 4) So you plan some more. Come up with ways to breath life into your pictures. Take inspiration from other illustrations, comic books, movie shots - stuff you want to portray in your illustration. A slice of life, however action-packed and fictional that life may be.

I've presented a small, quick, and example illustration incorporating those concepts. (Fig. 5) Just to illustrate the point. Makes for a nice cap to the critique, too.

Good luck man, and as before you're already taking some impressive leaps for someone so green. Keep at it, no matter what you do! Let your drill pierce the heavens and all that. I believe in you, dude.

Misc. Links
lovingthedark's basic art tips
A metric fuck-tonne of tutorials and links
Chris Beatrice's art blog. Already linked in the critique proper, may as well do so again. Swell guy.
Art101, a compilation of advice and tutorials by NG's finest.

Rinsayara's Draws n' Stuff

Response to Rinsayara's Draws n' Stuff 2014-05-08 15:57:47


Thanks man, this is definitely the most helpful feedback on my art I've gotten so far. I appreciate it!

As far as construction goes, I usually draw a simple mannequin for my characters, and really just wing it for the background. It seems that it shows more than I'd like it to. So next time I'll definitely try to build up more gradually (and build up to begin with in some places) and use some references.

Entirely right about that canvas thing, I didn't realize how strange it looked flipped like that!

Yeah, I usually make the characters first and then just tack on the background afterwards, which I'm sure is bad practice, and it shows. Alright, so build up the background along with the rest of the picture, and give the background a reason to be there to begin with. Great advice!

Awesome, looks like I'll be doing the impossible, seeing the invisible, that kinda thing. Again, thanks a lot for the time and advice, I'm sure its gonna help!

Response to Rinsayara's Draws n' Stuff 2014-05-30 16:01:00


I haven't been able to update lately because of exams and all that fun stuff, but now that they're over, I'm glad to say I'll probably be posting rather regularly now.

I've been trying to pin anatomy down as of late, and I figured I'd jump right in on hands and get them outta the way. They're far from perfect, but I'm happy with the outcome.

Rinsayara's Draws n' Stuff

Response to Rinsayara's Draws n' Stuff 2014-06-09 00:49:41


Trying to get different parts of the body down, so I studied an eye for a few days and this is what came of it. The eyebrow was kind of slapped on, but I'm really happy with the rest of it.

Rinsayara's Draws n' Stuff