Hello, sometime in the future I will be DMing a campaign for my Pathfinder (DnD rule expansion) group, and our current DM has really made me realize how important a gripping story can be while playing this game. I've had an idea knocking around in my head for a little bit, and this would be the first incarnation of it.
Please keep in mind that I didn't put a ton of effort into character development because, when the time comes, that part will mostly be done for me. What is important is the strength of the antagonists and environment. Any feedback you can give me concerning these things is what will be most appreciated, but anything you think you can tell me to help make my campaign more interested is great.
***********************************************************
They had finally arrived. After over an hour of hacking through thick shrubbery, the party was weary and battered, but their resolve had not wavered. Ortel, Valence, Sae'koth, and Coranda arrived at the mouth of the swamp, with nothing but a green tint to the thick fog swallowing them up to greet them. The ground was soft, with many small puddles of swamp water rising out of it all over the ground. The whole area was extremely overgrown, leaving wide, deep trenches surrounded by great vines and leaves that threatened to consume everything they touched. There seems to be a rotted-out wooden sign to the left of the narrow entrance to the swamp in the shrubbery, though no one could quite read it under the current conditions.
Without a word, Ortel lifted his staff and a bright light began to emenate from it, bathing the group in an eerie, green sheen. Barely penetrating the fog with his magic, he let out a dissatisfied grunt and closed his eyes. The group looked onward, and after a few seconds, Ortel's staff started to hum very slightly, and the light atop it began to burn intensely, almost hurting to look at. Valence, standing directly beside the wizard, saw his eyes begin to glow when they opened, almost the same intensity as the light bursting forth from the gem on the end of his staff. An unnerving sight for most, but one Valence had grown accustomed to while travelling with Ortel.
With one final burst of will and a low shout, Ortel's light seemed to disperse the fog directly around the group. For the first time in a very long time, they were able to see each other clearly. In this light, Valence took a quick look around the group, ensuring the long trip through the undergrowth didn't take its toll on his friends.
Ortel's eyes had stopped glowing with white-hot intensity, but he was still obviously maintaining his focus to keep the dim light active. His white hair had goatee were streaked with black by moisture from the surrounding air, but he seemed to be in good condition. If Sae'koth was at all deterred by the journey, he couldn't tell. Her stone-cold face rarely betrayed emotion other than extreme focus, as was typical for an elf raised by aristocracy to become a master of blades. Her long, black hair was pulled tight into a ponytail, a style she always wore which wouldn't interfere with her fighting, an act she viewed more as a dance which required precise steps and lightning-quick movements.
Coranda, on the other hand, looked rather worse for wear. Her right arm clutched her blade tight, and she was breathing fairly heavily. Her eyes were slightly glazed over and unfocused, as if her mind was elsewhere.
"Coranda, what troubles you?" Valence asked as he quickly strode towards her, his proud step not showing the slightest bit of fear.
"We shouldn't be here. We are disturbing some unnatural force." Coranda replied without shifting her gaze in the slightest. Something about her manner told Valence that Coranda's strange link to the natural world was warning her about something. It was something he knew the druid was born with, and would not steer her wrong. However, they had come too far to simply turn back because of a bad feeling.
"Steel yourself, druid. Our quest cannot end here," Valence said as he put his hand on her shoulder. For the first time since the fog cleared, Coranda's eyes focused on Valence's. She let out a slight sigh, and nodded. Valence turned from her, and saw that Sae'koth was making her way towards the sign as Ortel watched.
Sae'koth suddenly stopped and looked down at the moist ground. Cursing her foolishness under her breath, she bent down and went to work on a steel plate that her boot had found its way to. After several seconds, she stood up and started inspecting the plate. A few seconds later, she looked to the top of the right side of the narrow trench ahead of them and pointed. A large, steel bell covered in years' worth of algae and moss had not went off, but the party suspected that wouldn't be the case had it not been for Sae'koth's quick thinking.
Walking the rest of the way towards the sign, the elf kneeled and tried to read it. After several seconds, she stood up and said "I cannot discern this text. Ortel, have you any knowledge of this script?" Never one to be overconfident in her own talents, she stepped back and waited for Ortel to make his way to the sign.
Holding his light up to the sign, Ortel's fingers traced the text. He was muttering under his breath, and about halfway through the sign's text, he stood up, seemingly surprised. "This text... I cannot read it, but it is of an ancient language created when primordial magic surged through Golarion. I heard you earlier Coranda, and you were correct. This place could hold magics and beings beyond any of our imaginations. We must tread carefully."
Without a hint of apprehension, Valence looked to the group and said, "Then we shall tread onwards. Be cautious." With that, the party made its way into the narrow, forboding trench, Ortel and Valence in lead. It was starting to become apparent that this fog wouldn't be dispersing anytime soon, and the group stuck close together. After taking many twists and turns through the swamp, Sae'koth suddenly stopped and said to the group in a low whisper, "Wait."
With all eyes on her, Sae'koth looked deep into the fog. After several seconds of concentration, she again pointed forward, this time towards a huge shape lurking in the fog. It looked to be walking on four legs, standing 10 feet high and 15 feet long. The fog prevented anyone from identifying the creature to any detailed extent, but they could tell it was around 50 feet away and had not seemed to spot them yet. Turning around to the group again, Valence asked "Shall we?" and smiled.
With apprehensive nods of approval from all of his friends, everyone readied themselves for battle. Sae'koth climbed to the side of the trench and stood at its top, looking down on both the beast and her companions. Valence drew a massive sword (almost as tall as him, and with a blade thrice as wide as an average sword's) from the sheath on his back, roared, and charged towards the beast with it at his side, nearly dragging behind him.