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Ludum Dare 27

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TomFulp
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Ludum Dare 27 2013-08-25 19:05:32 Reply

If you made a Flash, HTML5 or Unity 3D game for Ludum Dare 27, you can share it here on NG and get ranked among your NG peers in our Ludum Dare 27 collection!

Go here to set up your game project. If your game is HTML5, the system expects a ZIP file with an index.html in the root. You can preview before publishing and if you see a 403 error it means your index.html was probably in a subfolder in the ZIP (we plan to address this). If your game plays well on touch devices, click the "Edit" link next to your file upload and check off the box for "Touchscreen friendly."

If you developed a game with Unity 3D, we have full Unity support coming soon but in the meantime, you can upload it like an HTML5 game via ZIP file with an index.html for your Unity embed code! For aesthetics, make sure topmagin=0 and leftmargin=0 in your body tag. Also, click the Edit link next to your file upload and check the box for "Requires Unity3D plugin" - this will disable voting and reviews for users who don't have the plugin.

Don't forget to tag your game with "ludumdare27" so I don't miss adding it to the collection!

Update: Also include a tag for "ld27jam" or "ld27compo", so curious people can sort by tags and get more granular.

If you experience any problems with our publishing system, let me know! I look forward to playing your games! Everyone else, feel welcome to post about your favorite entries in this thread, or make note of entries that you'd love to see here on NG!


This is the game JohnnyUtah and I have been working on.

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Asandir
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Response to Ludum Dare 27 2013-08-25 19:08:01 Reply

Looking forward to see some nice Ludum Dare games ^^


Without truth, there is no justice.
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Trampzy
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Response to Ludum Dare 27 2013-08-25 19:15:25 Reply

Unity support? Dont use it much myself, but that's pretty cool!

Makakaov
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Response to Ludum Dare 27 2013-08-25 19:23:45 Reply

What's the prize?

Schulles
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Response to Ludum Dare 27 2013-08-25 19:32:32 Reply

Hey!
That's awesome! Got my game done this afternoon, really happy that I got it done so quickly and was able to talk part in this!

I'd love to share it with you:

FIREWORKS!

If you enjoyed that game, please feel free to check out my other games and follow me!
Thanks!
Glad Newgrounds tells everyone about such events, that's also how I got to know of it!

Enjoy!

Also: Post your own character below, if you like, that's my favourite so far:

Ludum Dare 27

Atlas
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Response to Ludum Dare 27 2013-08-25 19:51:48 Reply

Tom are you only taking Ludum Dare compo submissions or Ludum Dare jam submissions as well?


Steam | Letterboxd | AllPoetry | Formerly Known As J-Rex

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Response to Ludum Dare 27 2013-08-25 20:37:40 Reply

Is it a unique category? I'm making a jam entry and it may be a bit unfair if it competes with the compo things.
Not like being the highest ranked game in the collection here means much though.

Emrox
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Response to Ludum Dare 27 2013-08-25 20:47:14 Reply

  • Con 10 Sedi
    Con 10 Sedi by CaproCapro

    Ten runners tries to finish a race together to win ten silver medals.

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    Under Judgment
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    140 Views
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    Everyone

This is too cute


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Cheshyr
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Response to Ludum Dare 27 2013-08-25 21:34:49 Reply

Sounds good. I'm in.

http://www.newgrounds.com/projects/games/707337

TomFulp
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Response to Ludum Dare 27 2013-08-25 21:42:13 Reply

At 8/25/13 07:51 PM, J-Rex wrote: Tom are you only taking Ludum Dare compo submissions or Ludum Dare jam submissions as well?

Been debating whether to split them or suggest unique tags. A lot of the participants end up improving their games after the deadline, so over time the lines get more blurred between what work went into what game.

I'll say BOTH types should be submitted, I'll just note some unique tags so we have the ability to sort and rank based on tags too.


This is the game JohnnyUtah and I have been working on.

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Viper
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Response to Ludum Dare 27 2013-08-25 22:03:04 Reply

At 8/25/13 07:05 PM, TomFulp wrote: Everyone else, feel welcome to post about your favorite entries in this thread, or make note of entries that you'd love to see here on NG!

I am thoroughly enjoying this

  • Pull the Wire
    Pull the Wire by JokerDenFromMR

    Game for Ludum Dare #27 (read full description)

    Score
    Under Judgment
    Type
    Game
    Popularity
    166 Views
    Rated
    Ages 13+

and for some reason this

  • 10 secind unicorn
    10 secind unicorn by robbe

    unicorns I love them

    Score
    Under Judgment
    Type
    Game
    Popularity
    154 Views
    Rated
    Ages 13+


Formally known as Viper50
When you get into one of these groups theres only a couple of ways you can get out. One is death. The other is mental institution.
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Loki
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Response to Ludum Dare 27 2013-08-25 22:47:23 Reply

Yo, Tom!

Atlas
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Response to Ludum Dare 27 2013-08-25 23:10:50 Reply

At 8/25/13 09:42 PM, TomFulp wrote: Been debating whether to split them or suggest unique tags. A lot of the participants end up improving their games after the deadline, so over time the lines get more blurred between what work went into what game.

I'll say BOTH types should be submitted, I'll just note some unique tags so we have the ability to sort and rank based on tags too.

Good idea with the unique tags. The game I'm helping with is made for the jam so I wanted to know.


Steam | Letterboxd | AllPoetry | Formerly Known As J-Rex

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VicariousE
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Response to Ludum Dare 27 2013-08-26 04:26:43 Reply

At 8/25/13 07:05 PM, TomFulp wrote: If you made a Flash, HTML5 or Unity 3D game for Ludum Dare 27, you can share it here on NG and get ranked among your NG peers

Yeah, still kinda waiting on the NG Wiki to address what Unity functionality is currently available, as well as a member resource, to explain this new platform to me... sorry to be such an old goat, but I'd like to know the specs from you guys, not their website :\

If you developed a game with Unity 3D, we have full Unity support coming soon but in the meantime, you can upload it like an HTML5

I'm really happy you've got a touchscreen option in publishing, as well as all the other amenities (with plenty more on tap, I'm sure).

Any chance of a way to tell when your Supporter Upgrade expires? I was thinking, maybe expand the fuck out of the "recently purchased" listing....


Now building Vault 101, reverse engineered from yesterdays technology.

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Aaants
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Response to Ludum Dare 27 2013-08-26 05:00:59 Reply

I'm really growing to love Newgrounds (and LD) - you're awesome!

... and thanks for the promo of Jetpack Nemesis :)

GameBalance
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Response to Ludum Dare 27 2013-08-26 05:37:07 Reply

Hate Ludum Dare, because lot of crappy games on front page from it.


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4urentertainment
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Response to Ludum Dare 27 2013-08-26 05:42:07 Reply

At 8/26/13 05:37 AM, GameBalance wrote: Hate Ludum Dare, because lot of crappy games on front page from it.

They aren't polished, but they're usually a lot more innovative and fresh than the average, allegedly "good", game that usually gets on the front page. I think they're a welcome addition that plants and fosters new game ideas and mechanics.

TomFulp
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Response to Ludum Dare 27 2013-08-26 05:57:08 Reply

At 8/26/13 04:26 AM, VicariousE wrote: Yeah, still kinda waiting on the NG Wiki to address what Unity functionality is currently available, as well as a member resource, to explain this new platform to me... sorry to be such an old goat, but I'd like to know the specs from you guys, not their website :\

We do need a better installation message to appear when a user doesn't have the plugin. You're curious to know more about Unity in general? We should probably have a little sell sheet about that too when users don't have it installed. Basically, Unity is a game development IDE that is geared towards 3D but also has growing assets to facilitate making 2D games. It is loved for being great to work with and the ability to export to various platforms, including mobile and consoles. It's the way a lot of game developers have moved and more and more web games will be developed with it over time.

Any chance of a way to tell when your Supporter Upgrade expires? I was thinking, maybe expand the fuck out of the "recently purchased" listing....

Should probably add something for making the expiration visible. I'm actually considering ending the sale of physical merchandise in the future, at which point the store button would vanish from the nav and the supporter upgrade would be promoted in some specific spots near ads... The whole idea is part of a simplification of NG and the weight we carry around through the years. Stocking a room full of merchandise and shipping it out every day might ultimately not be in the cards, hard to say right now.


This is the game JohnnyUtah and I have been working on.

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VicariousE
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Response to Ludum Dare 27 2013-08-26 06:32:12 Reply

At 8/26/13 05:57 AM, TomFulp wrote: Should probably add something for making the expiration visible. I'm actually considering ending the sale of physical merchandise in the future, at which point the store button would vanish from the nav and the supporter upgrade would be promoted in some specific spots near ads... The whole idea is part of a simplification of NG and the weight we carry around through the years. Stocking a room full of merchandise and shipping it out every day might ultimately not be in the cards, hard to say right now.

I guess if you had the right sized NG T-shirts and some new offerings, sales would be better. You might as well keep it open a while longer, to get rid of the stock you already have, or you could go the other way, and get more current gear from Sabtastic, Shadman and the like.

Or you could consolidate the store listings under the nav bar's sub-categories... NG Supporter Upgrade and gear under Community, posters under Art, your games under Games.. I've bought a few comic books and posters by folks who're Art portal regulars. Stocking stuff costs money, maybe just have a picture, description and links to buy? I'd be really bummed out if the Mystery Boxes went away permanently :|


Now building Vault 101, reverse engineered from yesterdays technology.

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GameBalance
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Response to Ludum Dare 27 2013-08-26 06:38:42 Reply

At 8/26/13 05:42 AM, 4urentertainment wrote:
At 8/26/13 05:37 AM, GameBalance wrote: Hate Ludum Dare, because lot of crappy games on front page from it.
They aren't polished, but they're usually a lot more innovative and fresh than the average, allegedly "good", game that usually gets on the front page. I think they're a welcome addition that plants and fosters new game ideas and mechanics.

Usually what I saw on NG front page from the Ludum Dare was like "Unique doesn't mean good".


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Response to Ludum Dare 27 2013-08-26 09:22:04 Reply

Awesome! I look forward to the (hopefully) awesome games!


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Response to Ludum Dare 27 2013-08-26 09:34:39 Reply

So Tom Fulp is finally caving into the Pressure of HTML5.
RIP Flash

Ludum Dare 27


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TomFulp
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Response to Ludum Dare 27 2013-08-26 09:50:32 Reply

At 8/26/13 05:42 AM, 4urentertainment wrote: They aren't polished, but they're usually a lot more innovative and fresh than the average, allegedly "good", game that usually gets on the front page. I think they're a welcome addition that plants and fosters new game ideas and mechanics.

I like the energy and good intentions of jam games, it's the sort of vibe I want to feel more around NG.


This is the game JohnnyUtah and I have been working on.

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Response to Ludum Dare 27 2013-08-26 11:37:08 Reply

i've tried playing games on unity but, unity isn't a very good player for games like battlestar galactica online... to be honest a lot of people say it's the worst over there...

FlakJaketPro
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Response to Ludum Dare 27 2013-08-26 12:21:12 Reply

Watch there be like 10 submissions over the course of this.


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Response to Ludum Dare 27 2013-08-26 12:54:54 Reply

I was just about to say, "I wish we had that big banner at the top back for when a big-time game comes out", and then there it is. Nice job Tom.


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Response to Ludum Dare 27 2013-08-26 13:22:08 Reply

At 8/25/13 10:03 PM, Viper50 wrote:
At 8/25/13 07:05 PM, TomFulp wrote:
and for some reason this
http://www.newgrounds.com/portal/view/624046

For some reason?! There is a unicorn! That's reason enough.

Glad someone likes my game (and posted it here before I knew this topic was happening, I'm always late to the forum parties).


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Response to Ludum Dare 27 2013-08-26 13:45:13 Reply

At 8/26/13 12:54 PM, NoLanLabs wrote: I was just about to say, "I wish we had that big banner at the top back for when a big-time game comes out", and then there it is. Nice job Tom.

Thank @DeathInk for making it!


This is the game JohnnyUtah and I have been working on.

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Response to Ludum Dare 27 2013-08-26 13:48:50 Reply

At 8/26/13 01:45 PM, TomFulp wrote:
At 8/26/13 12:54 PM, NoLanLabs wrote: I was just about to say, "I wish we had that big banner at the top back for when a big-time game comes out", and then there it is. Nice job Tom.
Thank @DeathInk for making it!

I have missed the "Game/Movie of the Moment" Banners.


II II lI

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Response to Ludum Dare 27 2013-08-26 13:50:06 Reply

At 8/26/13 01:45 PM, TomFulp wrote: Thank @DeathInk for making it!

It looks great until I scroll down a little.

Ludum Dare 27


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