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This is a WIP for the contest Chronomut is throwing in the audio forums. I'll update this as time goes by.
Changed it up quite a bit. But still gonna need to work on the bass, i'm not quite happy with it yet, hopefully i'll get it right soon though lol
interesting choice of percussion.. kind of drags your attention out a bit... while the main lead is kinda acidy.
it feels very.. unsettling.. like you just wanna be up for 40 hours cleaning your table until you rub the fucking veneer off of it.
So I'd say.. speed.
and then omg.. crash.. I NEED MORE SPEED.. IM COMING DOWN MAN!!
*scrabbles for some of those crystals*
coming back up.. *smiles rotting teeth smile*
TIM TO DANCE FOR A WHOLE FUCKING WEEK YEAH!
This sounds like it would be a trippy song for a later level in some kind of video game where you hunt for something not truly there or possibly have to battle with a boss as well to complete the level. Very nice piece of work though and I enjoy this one too.
The guitar and synth work well together to create a heavy solid rhythm to help the rest of the song get lifted up. It helps paint the imagery of this song as well. The drums at the end were just amazing and give a feel of the boss having been defeated and the next level slowly starting up too. The bass is also very well done here.
Overall, amazing piece of work.
Trippy, Game-y, Rhythmic sweetness!
For a WIP, I really like where this is going!
The direction you chose seems to have a classic chip-like feel to it, which is nice.
The change of rhythms and/or time signature that occured halfway in the song were a sweet transition, keeping the listener on a ride of unexpected twists and turns.
Keep up the wonderful work on this. Everything sounded rather clear as well, no need for much audio tweakage.
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