The background though. Are the circle stones floating or supported? Nicely done.
The background though. Are the circle stones floating or supported? Nicely done.
Nice but the bipped skeleton isnt the best choice for human body. I suggest granny 2 plugin or using the basic female skeleton, cause as you can see it cracked the arms where its benned. You should try to make the lower arm envelopes on the skin modifier as big as the lower arm itself, then selecting the pixels manualy. Im not 100% sure but that could work.
thanx for the detailed tip, but we're no good at this sort of thing... we use all the models as they come and concentrate only on animation.
this was awesome, now Im excited to see them in episode 3 :D.. great job and keep up the awesome work :D
thanx... will do :]
5/5 Because i see your steps since u begun here in newgrounds :)
And well .__.
I dont like Big Breast, but may a bit difference between the models would be fine, as Numeris said.
But i know the difficulty comes then with clothing etc...
As someone who tried to mod Fallout and Skyrim alot, i know u have alot of work infornt of you if you just change one part of the body.
But keep the good work going :)
thanx for the encouraging words, Solzucht!
thing is that all these girls are from the same model, Terai Yuki:
http://www.contentparadise.com/productDetails.aspx?id=9886
there are a few parameters we can change, but it's the same body type.
but in the final episode they will not be next to each other, so maybe it won't be too obvious.
long live SKYRIM!
Reasons. = ~=
You are free to copy, distribute and transmit this work under the following conditions: