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G-Pod Concept Sketch

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For Digital Imaging I, we were instructed to develop a concept art utilizing the shape method for a robot. Reverting back to the good ol' days, doodling in class in high school, I took one of my own original mech designs and REALLY gave it a going over. Ditching impractical, "Endless Waltz" esque wings, and refining it to be more brutal, ground-based, and sturdy.

I've been watching a fuck-ton of Macross lately if that shows up at all, but I really tried my best to be original for this one. I'm proud of how it turned out! :D Lemme know what you guys think, because I'll love you unconditionally for it.

Kinsei01 from the Art Forum had brilliant criticism to add to this piece, quote:
"...One thing catches my eye right off the bat. the Mech looks to be leaning a little far forward. So it feels like it has some balance issues.

Also if your are looking for something much more exciting, a simple mech standing there is kind of an issue. Try and spice it up with a more dynamic pose, try putting it in to combat.

Also When people draw heavy robots they use strong shadows to give them the illusion of weight and size. I think you need much stronger shadows.

On your final piece the perspective of the photo you used for a background doesn't match the perspective of the Mech. I would advise drawing the background rather than trying to match perspectives.
I do like your color choices, and I see you have some damage going on with the bot, but I see a lack of burn marks and oil/grease. Scratches are only half of the where and tear machines get."

I'll be sure to make the next mech spectacular!

-G-

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Looks awesome. I agree that the background lowers the overall quality but I don't mind the softer shadow or weight forward, to me this makes it look like a lighter mech designed for speed and agility and there's definitely nothing wrong with that.

I draw robots too

I like the Armored Core style. It reminds me of a MT.

Galneda responds:

Dude, I went to your Art Submissions to see 'em, you should upload them!

And thanks man, I've been an Armored Core nut since Project Phantasm.

fave`d!

due to the overkilling ownage of this picture!

Galneda responds:

Thanks very much! I'm glad you like it!

Decent

Well this was decent i like the differant progressions from start to completed versions, it really is a work of art that comes together, would love to see an even more detailed version, but for the mostpart its nice stuff

Nice variations

~X~

Galneda responds:

I'm hoping to incorporate this "dome-torso'd" mech design into a potential web-comic. I hope then you'll get your wish :D

Awesome Mech desining!

I really like how you did this! The way you show the process of how you designed it is a really cool feature that you have presented. I mean you didn't seem to change a single thing about your original design, and each step you took just made it more and more awesome, in fact even if you would have submitted the black and white version I would have been astonished as well, but the final piece really is mind blowing, the background suits it very well and the colors you chose are wonderful. I would like to see that thing in action!

Galneda responds:

Thank you very much!

It's actually my intention to put this guy into action...freshman year of college I had a variant of this thing in vehicle mode, and I was storyboarding it to the metal music of one of my friends. When I become 3D savvy, it's my intention to make the vision a reality.

I'm used to just kind of doing everything in one take, because I doodle with pens and sharpies in my free time...so if I make a mistake, I role with it. But the professor I currently have is trying to break me of that habit, and start with a very, very ROUGH outline of what's about to happen.

But if you'll look closely, there are features in the rough shapes that I decided were better off without; the bulldozery scoop-spikes near the left knee were ditched, the shoulder armor more refined, and the armor plating on the arms were going to look different than how they came out.

That's a part of the wonderful process of this whole shape-method thing. You'll look at it now that it's there in front of you, and you start noticing possibilities for better outcomes.

I came very close to just submitting the ink-work by itself, but I've made a promise to myself to try not to half-ass things nowadays. In hindsight, I'm very glad I followed this thing through.

Also there's color-theory; the tan goes well as a sort-of desert camo, and the red are just interesting little details that pop out for you. I actually have a lot to thank for Armored Core in noticing schemes like that.

Thanks again for the great review! :D

Credits & Info

Artist
Views
8,054
Faves:
29
Votes
12
Score
4.79 / 5.00

Uploaded
Mar 8, 2010
8:54 PM EST
Category
Illustration

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