This is excellent (except for anatomy, it's still not perfect)!
How did you make that white inner glow on the hair, the left hand and the feet?
My OC Sakamoto Shizuka...
I started this new version of him today on paper in UNI. And I also did my new awesome useful (stupid) discovery. The laptop screen light box :P I placed the paper on my laptop screen and then I...
Voila, that's all folks :)
Now I can see that the damn thing on his right leg has nothing to do in the animation, it could give me additional workload :(
I should remove that next time >:3
His sword style is (now) Nitoryo =)
Please give me any suggestions so I can improve my OC.
Work details:
Time: 2 hours on paper, 3 hours in Flash and a hard time choosing colors of his kimono :'(
Difficulty: Moderate
Tools used:
-A Mouse
-Flash CS3
-Google for few references and textures
This is excellent (except for anatomy, it's still not perfect)!
How did you make that white inner glow on the hair, the left hand and the feet?
I think his head is a bit large and that's it for the anatomy :)
I made the pose by mixing two references. Since the two pictures looked approximately similar in perspective, I guess the (wrong) shadings are making an illusion of anatomy disproportions :/
Back to your question kkots, here's how:
-I placed a copy of the finished samurai on top of the main symbol
-I added a white glow filter making it a inner glow with low blur effect (2-5 on both axis)
-I turned on the "Knockout" check box so only the glow is left
-I lowered the transparency of the symbol
-I set the blending mode to "overlay"
You don't have to follow every step and you can always play with settings as much as you want
until you get the best match
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