Again, excellent!
Just like the barretta, the only flaw is the depth-of-field blur. The left-center shouldn't be blurry at all, since it is approximately level with the helmet.
Otherwise, what textures! There is exactly enough noise in the bump map to suggest a real material that's malleable and shaped by hand. Your beveling is still spot-on, and even the composition (lighting, camera angle, positioning of everything) really shows off your model.
Man, if you keep producing stuff of this quality, I'll stop commenting just out of awe!