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Newgrounds Wiki: Sonny 2

Medals: 5

Total Points: 235

Author's Comment

Sonny 2 is a combat based RPG where you play as a Zombie, level up and gain items to advance to the next Zone.

Hello World,

Sonny 2 is finally here on Newgrounds! Sorry for the long wait, but we really had to make sure that the major glitches and bugs would be fixed before it's published. This version also has two additional Zones more than the original Sonny 2 release! Here's what the game contains:

- 5 Story Zones.
- 3 UNIQUE Character classes.
- 3 Difficulty game modes.
- Fully voiced dialogues and cutscenes.
- Improved AI!
- A Local PvP Mode.
- 2 Bonus "Boss" Zones.

- Loads of new items, characters, and spells.

I hope you have as much fun playing this as you did the first one! If you thought that the original Sonny was easy, then I recommend you start this game on either Challenging or Heroic mode :)

Enjoy!
<3 Krin

PS: "Legend" unlocks Zone 7. GL HF.

The Tape

Impossible to miss if you play through the game. But if you're lazy, just start a new game and immediately go back after pressing the 'start a new game button', I've found out accidentally that this gives you the medal (at least in the game screen, I already had it by the time I found this out so it may not apply to actual medal points.)

Black Magic

NOTE: press shift and click on your party members to dismiss them from combat (from the Inventory screen); they must be totally out of combat, not just in defensive positions.

2 in Traumatize
2 in Free Will
2 in Retrograde
1 in Overdrive (VITAL)
4 in Shock Therapy
1 in Electric Storm
1 in Wraith
5 in Charged Blood
Rest in prereqs (so I was level 16, I know, training whore, but this is for tough achievements. Plus, I did this on Challenging, NOT HEROIC.)

Put every last stinking point into Instinct

Okay, so my wheel was

-Wraith
-Therapy
-Therapy
-Storm
-Retrograde
-Trauma
-Trauma
-Free Will

And my strat was to traumatize him into oblivion for the first four rounds (that is, Traumatize, wait, traumatize.) The buff he gives you switches damage with healing (though I think shadow damage gets by given he still hurts you.) Thanks to this, the damage you constantly get from Overdrive actually heals you. Plus you get all the perks.. So I Truamatize, Storm (just for focus, kinda useless but damage is damage), Traumatize again when he gets up, Wraith, therapy, therapy, storm.

From there you've really gotta play it by ear. Use Free Will whenever you don't have the buff he gives you for extra protection/healing (and no, Free Will doesn't get rid of the buff.)

The tricky part is knowing when to Retrograde, because a moment too soon and it's all but useless. I got it on the first try, but that was certainly luck.

Pacifist

From Fleshlight:

1 leading strike, 2 disrupt, 3 reform, 2 crystallize. Don't attack the hydras at all. Let your teammates do it and keep their hp up. Make sure they only attack, because healing would just waste a turn when you could do it yourself. Crystallize the hydra and one of the claws so your team focuses on just one claw at a time and won't be barraged with attacks. Use leading strike on a crystallized enemy to gain back your focus, and keep yourself from doing damage.

When you get to the hydra, constanly use disrupt so it wastes a few turns charging itself back up. If you get into a tight situation, crystallize it and heal everyone and wait for your abilities to recharge.

Another point I'd like to add to Fleshlight's amazing guide is that extra points should be put into:

Maxing Integrity, for focus help Maxing Endurance and Evolution (Endurance takes priority) for Life boost Equip Sonny with anything that boosts Vitality the most, and pump his stats to only go for vitality.

This is because Reform, the only skill you'll be using that's affected by a stat (besides Leading Strike, which should only be used when it causes no damage anyway) is entirely based on how much Life you have. Thus, by maxing vitality (which gives life) Endurance (huge life boost) and Evolution (boosts to all, including life) Sonny will be healing his allies like Jesus. Plus, as an added bonus, he's pretty much invincible due to his gigantic life supply.

Hydra's challenge is MUCH easier than Clemons, to the point where it's practically impossible to fail if you follow Fleshlight's guide, but it takes a while, so bring something to read.

Predator/Over the Ashes

I found an AMAZING guide for getting Legend (a requirement to get Zone 7, and thus a requirement for the 100-pointer on Sonny 2. It also nets you Predator as an added bonus!)

TO GET LEGEND, YOU CAN DO NO TRAINING. EVER. AT ALL. AND IT MUST BE ON HEROIC. (For Over the Ashes, you can train in zones 6 and 7, as they are after the Mayor and thus after Legend is achieved.)

This is by a dude named Bilious from the Kongregate forums (I don't have a Kong ID given NG>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Kongreg ate in every possible way, but Google is really heppful.)

Here's the URL for credit's sake: http://www.kongregate.com/forums/3/top ics/42255

To start with get Integrity to level 4, Break level 1, Adrenaline level 2*. At level 5 get Anesthetic, and at 6 get Toxicant form. Spread stats evenly between Vitality, Strength, and Speed.

Zone 1

When you fight the Twisted Experiment use Adrenaline on either character with 2 or more poison effects on them. When it's at around 400 set Veradux to relentless. This will be the hardest fight in the entire Legend run, and will probably take a few tries.

Against the Warden keep him under Anesthetic the whole time, Veradux should be able to keep up with his heals then, set to phalanx. You can use Adrenaline too, but you'll want to end this fight quickly to minimise the chance of the Warden using Death Sentence.

Kill Dr Hedger first, beat down Frankie, nothing to it. Use Anesthetic if you want to feel safe.

Against the ZPCI elite save your Break for whenever he enrages, otherwise it's again very easy.

Against Felicity keep Veradux on Relentless whenever both your characters are affected by Black Metal, make sure to put him on phalanx if it happens to wear off though. Keep her under anesthetic and stay in Toxicant form as much as possible. The normal rotation will be: Break, anesthetic, leading strike, toxicant form, destroy, leading strike, destroy. Once she enters her second and third stages it gets much easier because she no longer uses Black Metal, the transition between the first and second stage is probably the trickiest part.

Zone 2

Get Break level 2, then Disrupt level 2.

Against the 2 frost zombies and frost terror (as soon as you get Roald) keep Veradux stocked up on adrenaline and focus on one zombie at a time. This is the joint hardest fight of the zone. Vera on phalanx as usual.

At level 9 get Endurance, then put your next three ability points into Crystallise, maxing it at the end of this zone.

Against the knight, priest, and mage kill the priest first, then the mage second. If you're unfortunate with yout damage the mage may get to heal but don't worry, he takes a lot more damage now. If the party triggers this before the priest dies attack the mage to take advantage of the extra damage. Disrupt will act a lot like a Break againt a mage, since he'll use a turn to regain his focus.

There's now a fight against 2 mages and a knight, which is as hard as the 2 zombies and terror fight. Fortunately you'll now have crystallise. Keep one mage crystallised whilst killing the other, this will require frequent leading strikes. When one mage is down keep the second one crystalilised and kill the knight.

Against the cult leader just hit him. Try to have Sonny as the fastest character, so that if he uses Retrograde he can be crystallised, preventing your party from healing him.

Against the Baron use disrupt every turn, he'll kill himself, and you can enjoy seeing the biggest damage that'll be done until you get speed withdrawal. If you're unlucky Roald will stun him at just the wrong time, in which case just hit him when he's got Holy Scars and stunlock him if you're ever desperate for healing.

Against the elite and 2 hounds keep the elite stunlocked.

Captain Hunt and his team: Stunlock Hunt, focus your attacks on the Sniper. Use break whenever the sniper has both buffs up. The sniper should die shortly after the shields drop, if he happens to get one of his buffs after this point crystallise him instead of Hunt. Once he's down concentrate on the Medic, then Hunt's nothing by himself.

Zones 3+4

Pretty easy. Against the 3 beasts Stun the topmost one (with the most health) and kill the weakest. If you want to get Black Magic against Clemons Just keep him crystallised and use break whenever it's available as a crystallise runs out. Toxicant form will provide more than enough healing, just make sure not to use it when he has his healing reversal debuff on you. You don't have to stunlock him, but it'll make things a lot faster on his second stage, when he likes to heal himself a lot.

Kill Gregor with stunlock.

With the hydra if you want Pacifist just keep the main body stunned and don't attack with Sonny, use him as a healbot. The abilities to get after crystallise are level 2 break, level 1 reform, then start going up the poison line towards Withdraw.

Zone 5

The second hardest zone after Zone 1. The 2 battles against a pair of hounds and a soldier are essentially the same, keep one hound stunlocked and the soldier only attacking once every 4 rounds. (Crystallise followed by Break on the Hound, Crystallise on the soldier)

To beat the Council once one's dead just keep the other one stunned until his shield runs out, since crystallise resets the shield's health.

Use Felicity instead of Roald once you get her, she does a lot more damage.

You'll be using anesthetic again against the mayor: Keep the cannon anaesthetised and disrupt it if its focus ever goes above 50. Once it's dead just hit the mayor till he's dead.

*If you follow this, you have too many points to get Crystalize at level 10, which I've found is necessary (Bilious must have miscalculated.) I respecced without any problem, but if I did this again I'd only put one point in Adrenaline instead of two.

Now, once you get Legend, there's the matter of beating the Corruptor. My suggestion from here on out is a speed bio.

Dump all points in Speed stat, get all your items to get mega speed and put points in the following

MAX Toxicant Form (challenging, I know)
MAX Withdraw
MAX Agile Exposure
MAX Shadow Blend
MAX Savagery
MAX Integrety
MAX Evolution
MAX Crystalize

Put the rest in pre-reqs. Wheel should look like this:

-Leading Strike
-Destroy
-Toxicant
-Shadow Blend
-Agile Exposure
-Withdraw
-Crystalize
-Crystalize

This is the classic Speed Bio. Use Crystalize on one enemy (even if there's only one left), Toxicant, Shadow Blend on self, then Agile Exposure on the enemy you want to kill, then Withdraw. Major, unbelievable damage. If you're against a solo enemy, Crystalize wears out just in time to do the damage (also, I believe Withdraw negates the status, so even if it's still frozen you do damage and unfreeze it). If the enemy isn't dead, use your other crystalize, wait until Withdraw is at 3, then repeat.

You can train all you want, so this should be very easy.

For the Time Bomb, just level up through training. Set everyone to max attack, you oughtta make it just in time if you're level 26.

For the Doctor in the beginning of Zone 7, respec. All you need to do is max Crystalize and get Subversion, and you may as well get Break. Use Crystalize, wait until he heals, and use Subversion. The doctor will 'heal' himself and take off about a fifth or a sixth of his health. Use your other crystalize, wait and repeat. I suggest doing this without Roald, because if he uses Silence I've found the doctor doesn't heal himself. A very easy, if tedious fight. BE SURE TO RESPEC BACK TO NORMAL WHEN YOU'RE DONE.

For the North and South guards, crystalize the bottom one and kill the top one, as the top one has more health and will heal his ally if the ally is still alive (if his ally is dead, he'll attack. It hurts.) Go for the bottom one second, and just hope he doesn't hit you. Luck based, but simple.

For the Corruptor, crystalize the bottom orb; if it dies, the fight becomes MUCH harder, and with crystalize it doesn't damage itself. If you're level 30 (very simple to do, if you aren't there then just fight the boss of Zone 6 over and over) then Corruptor should go down in one hit.

All in all, the last two zones are just about the easiest things ever with the Speed Build.

Credits

Guide by Kamikazetomato Ported to the wiki by ThePigeonMaster