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Reviews for "Neon Rhythm"

The next FNF...

Jokes aside, this is a real good game.

i noob

pretty fun but also really difficult and it feels kind of awkward to play. It might make it easier if left and right mode actually changed the screen to a view where the enemy is above you and you're at the bottom. I feel like that would make it easier to play without actually changing the difficulty of the level. Also it the timing seems a bit tight, so even when it looks like a hit should connect it doesn't weather the note is too far away or too close even if it touches what seems like the tip of the attack or the closer part of it. Its hard to explain. The combination of the small hit box and hit cooldown on a miss makes it really difficult to recover. I find that if i miss a single note in the section i tend to usually miss the whole section. You should probably find out a way to detect if a player is just mindlessly spamming and punish them for that, but i usually end up dying because i hit a single note a bit too early.

All five stars for AMOGUS week!

Honest I would buy a full version of this game, but I feel like the inputs are a bit delayed so it's a bit hard to playthrough at it's current state.