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Reviews for "Whack a Bowsette Mole! IN 3D"

i Whack all the Bowsette :)

First off Happy Birthday!

Next up comments!

(TIMING) I appreciate a good reflex game as well as the next person, but the bottom end of the spawn timer is too low, I'm estimating it's around 1/10th of a second. No one has reflexes this fast :p Maybe set this slightly more realistic.

(GRAPHICS) You labeled this as spam, but in the future, for other games some things to keep in mind are clean edges. Your hammer is partially transparent, but has a border. Maybe when you click it just twists or rotates in place instead of having a warped twist effect. The game field could use some work, its a bit messy. If these 3d forms aren't working, maybe stick with more 2D stuff to keep it cleaner?

(GAMEPLAY) We can get multiple points off one "mole", maybe when we hit one, it despawns, or triggers a "down or fade" effect.

The score can be 0 but we still win.

Nothing ever spawns in the top left bubble. And I've got the game running loop on the other screen while i'm writing this.

The center "hole" renders in a way that the hammer passes halfway through, so minor layering issue.

Haven't played a whack-a-mole in a while, and this is such a bizarre concept, its crazy and more fun than I thought it would. It could be more fun with just a bit of cleaned up gameplay and cleaned up graphics.

ZabuJard responds:

yeah i probly couldve made this look way cleaner in a 2d engine but for some reason i wanted to try this thanks for your review man!

this game is Whack (a Bowsette Mole! IN 3D!)