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Reviews for "Gappy 2"

im frickin stuck at lv6

this game is great. i usually get extremely frustrated at these type of games because i keep dying for no reason but this one seems to be an exception.
after the first playthrough and learning how to actually beat the levels, the game becomes much easier so trying to beat it with no deaths is not as frustrating as you would expect.

if you're going for 0 deaths. the last jump on alice's chain (3-4) is probably the hardest part, since you need to jump at end of the ledge to get enough height to get above the saw on the left when jumping back on the opposite wall, before landing on the final platform.
the last level, although difficult, is mostly muscle memory so it should be feasible after learning how to beat it and a couple more tries.

bonus levels on the other hand are a real pain in the ass. the most difficult parts are the multi short jump at the start of level 3, and the last double wall jump on the last level.
honestly that last jump feels pretty much like rng; i managed to do it somehow and even i'm surprised if we're being honest

EDIT:
updating this for future reference because the trailer with the source has been removed/isn't available anymore.

you can access the bonus levels from the main menu by inputting a specific combination.
as soon as you get to the menu, your cursor will be on the "start game" option.
from that, you press down, left, left, Z, up.
if done correctly, the coin on gappy's sprite in the menu should be corrupted. you can now start the game and it should bring you directly to the bonus levels

here's the palette requirements (supposedly align with the medals requirement):
gappy - already unlocked by default
kirby - clear world 1 with no deaths
icy - clear world 2 with no deaths
steel - clear world 3 with no deaths
gold - clear the entire game with no deaths
purply - find a secret area (top right ledge of 1-1 or 2-7, off-screen)
error - clear minus world (bonus levels)
missin - clear minus world with no deaths
??? (meaty?) - unknown (involves reaching 3-7 above a certain highscore. more details TBD)
P.B. 23232 points, apparently not enough?

also i remember skins working properly the first time around i played this, but for some reason at the moment all my skins look the same as the default one, with the exception of gold which has the extra particle effect, and missin for obvious reasons. all the other ones are just green and i don't know why

it looks like meat boy but green!

I like game play. Its simple which is what a lot of game devs. forget about making games. You don't need to have an open world, great soundtrack, deep lore, and lots of rule 34 to make a game great. Just keep it simple, it's basic and that's what I love about this game.

I managed to complete it with ... 747 deaths :-( Some of those levels are pretty tough! But very playable, nice graphics, good variety in the different worlds too, it isn't just a graphics thing but the experience feels different.

The music in world 2 is so dull. World 3 is much better!

One thing I didn't like (minus half a star) was that the jumping control doesn't feel really sharp? Trying to time tight jumps at ends of platforms etc often didn't respond. My guess is because of reaction time, the time it takes to physically depress the key etc, by the time the input comes in, maybe the character is just off the edge already - I know a lot of games give a tiny fraction of a second allowance for that, so that it "feels" to a player like they've timed a jump at the end of a platform perfectly. Maybe this game doesn't? But it does make it feel less responsive.