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Reviews for "Slipways"

im still stuck on how to get food

I agree that an endless / timeless mode would be a welcome addition. I feel it would be just as entertaining with the addition of a larger map, and that a new mechanic would be welcome but unnecessary for me to enjoy the option of playing without a time limit. An undo button, even one limited to only the very last thing you did, would be great. I understand that this platform may not support all of that, and also that this is a mini-version of the larger game. I hope that you take the suggestions given here into consideration for the full game or for future titles from you.

This game is DOPE AF for the platform, as is.

krajzega responds:

Glad you like it!
In fact, all of the things you mentioned are already implemented or planned in the full game - they were common requests for the PICO-8 version :)

This game is really interesting, but the fact that you need to have the planets with the resources required for expansion DIRECTLY connected (at least, as far as I can see) makes it incredibly frustrating. Even in the most fogiving mode, I find myself undercut by the fact that my resources cannot transmit more than one trip to another planet. I think that if the setup had a larger limit on the transport of resources (1-2 times per line, no more than 3 connections per planet, maybe some sort of UI to direct ressources across specific trade routes to avoid a mess with multiple connected planets?) would theoretically make this game a lot more fun to build up. I love the idea of this game, but the direct connection makes the game feel a lot more like a slot machine for whether or not you're going to have fun (even on its easiest difficulty).

I also think an endless mode would be fun (yes, it would be somewhat against the way the game runs, but it'd be a good experience).

pretty good gameplay and a very pleasing 16 bit asthetics

I love this game! its got a good pixel art style, the gameplay is nice and its just fun!