I had to search for the dialog button, then I had to keep clicking things away I don't read, then the game didn't start before I lost interest.
So many games are like this. I'm sure many games have potential, but you lost me before it started. Dialog, written parts of the story, great. Just don't let me read a book before I do anything. I'm not reading a book, but playing a game.
Here are some hated things in games:
-to much story at once instead of exploring the story
-precise needed actions
-linear order of progression
-tutorials instead of expanding the game as it goes
-teaching the player x, then have them do exactly x
-clunky controls. (why does the mouse move so annoying in your game?)