00:00
00:00
Newgrounds Background Image Theme

Lipinski14D just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Candy's Dream Egg"

my balls were itching but i didn't scratch them throughout the game that's how good it was

What a cute little game. The style of this particular pixel art is not my favorite, but the gameplay is varied and fun. The final boss is a nice touch. A very well made game in such a short time in Ludum Dare. Great work!

Just finished it, the visual style attracted me since I love the look of the gameboy. I've got some mixed opinions on it though, so don't take these criticisms badly.

The good: The graphical style, presentation and music are all great. I love games that show and don't tell, just drop you into a setting that you don't know where it's going to go next. That's what I got here when I started, some dreamy state that could lead to anything. Also you had a ton of levels, which is great as most ludum dare games are often pretty short. Also the egg recall mechanic was really good. I was surprised at how well it worked.

The bad:
I did get stuck a good chunk of times, usually when the egg and the player had to occupy the same space in an upper platform and I'd recall it into myself. Thankfully you've got a restart button so its no biggie.
Although you had a ton of levels, some were more well thought out than others. I do appreciate that you employed the 'show off new mechanic' before each new segment, but the levels themselves weren't all quite as interesting beyond the initial mechanic introductions. I think the best ones were a few of the switch and conveyor levels with the button blocks. Also the falling platform sections are always fun, though the girl isn't much of a jumper as it doesn't seem to be the game's focus.
There was a lot of recalling the egg upward through one way platforms (for the egg) and I think those sort of levels crowded the game a bit. It often felt like I was repeating stages rather than playing new ones.

All in all, you made this in 48 hours? fantastic job. I'd like to see more gameboy aesthetic games in the future.

Very good.

a great concept, but needs more challenging levels