AMAZING!!! although i do have some issues with it:
the keybinding settings would exclusively keybind everything to "A"
there's a room that has thorn vines over an acid pool and it was annoying to go over there just to get one hit.
the fire traps were totally fine and i felt it was my fault as a player for not seeing them EXCEPT when they were off screen and i was hit with a flurry of fire while mid jump - maybe they dont fire until they're on screen or a danger indicator idk.
I thought the wolf fight was near-flawless, i can't think of any changes for it other than an iffy hitbox with his counter-attack or it could have been a hurt box with the players jumping sprite.
one of my biggest gripes is also one of my main praises - the platforming. the platforming and sprite work were solid which only made the short comings all the more glaring. it caught me out more than once when climbing a ladder that i would have to come to a stop if i wanted to jump, not a big issue by any means but i did catch me out.
there were also some areas where the platform layout was strange; near the start there was a section of three platforms over thorns and i was unable to jump from the thorns to the middle platform - small issue. there was also a section with a button on the celing and the platforms were super close together and hidden by a screen transition which just made it annoying to get past.
other than that i think a map (that you already replied to a comment about), more save points would be nice, removing the slowing down after a roll to help with a fast pace feel, i think directional attacks in the air would be super cool as i feel it would help unify the platforming and combat mechanics.
sorry for writing a lot of issues that i had but its because i would absolutely pay for this game when it comes out on steam and i think it has so much damn potential. i never usually write reviews, let alone a long one, buti really enjoyed this game and i cant wait for future updates