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Reviews for "Gunhook.io Online"

Pretty fun .io game, fast, frantic and intense. I think the AoE of the grenades lasts a little too long, and the plasma bolts can hit a player who's shooting them if they are falling, in fact I hit myself sporadically if I was moving forward full tilt.

The pistol felt kind of useless, but I understand it would be tricky to balance that out with all the other weapons.

Perhaps the pistol can have a unique attribute to keep it useful, such as having a damage multiplier that rises slowly with each kill with other weapons, to where it hits for twice the damage,but the multiplier resets once it hits X2 after a few seconds, or a few shots.
This could encourage players to use it a little more, but not constantly.

This is really cool so far, and I look forward to seeing more!

keybol responds:

Cool idea. I can also make the pistol have faster reload but short fire range plus better accuracy so anybody who has low ammo can switch back to pistol immediately instead of reloading.

Great game but I would add a crosshair for the grenade launcher.

keybol responds:

Thanks. I wanted to add a launcher aiming curve to the grenade, I will bring back the crosshair for the grappling hook also for the grenade.

Empty rooms, guess I checked at a bad time. Maybe add a few bots just for the meantime? The wallhook mechanic is fun tho

keybol responds:

Yeah you can drop by anytime and see if there are people. Usually there are 2-3 people by that time.

I found a glitch that makes it so the bullet hole mark in the air that moved with the gun movements. It happened when I shotgunned someone too close.

keybol responds:

Ah thanks for the bug report. I will fix that one.

Amazing but Here Are Some Suggestions: A chat box definitely
and a voice chat option
these would go great
also, you could have a regular chatbox
But you could also have A TTS voice option
are these good suggestions?

keybol responds:

Will work on chat next. Thanks