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Reviews for "Final Fharmacy I"

Edit: fixed my browser issues.

Game was OK, but not really that fun

Its way too hard for me but awesome game, nice story, needs a restart and pause button, maybe bookamarks for the recipies, but overall awesome game!

This is a really fun game! It has elements of puzzle and short-term memory recall, minimal story, strategy, and resource management all wrapped into one. I'm only at level 3 or so but just wanted to write some quick feedback before I forget. :)

The onboarding was well done. I like how you use iconography to show what ailment the customer has. The symbols were easily recognizable and easy to memorize. It's the recipes I had trouble with memorizing, but they are simple enough to reasonably expect the player to memorize them.

I think I can easily envision this as a mobile game:

- in-app purchases for "bookmarks" (to quickly flip to a page in the recipe book)
- continue to utilize the story-telling newspaper to foreshadow the next day
- watch an ad in between levels for boosts, such as the ability to create a few potions ahead of time
- another boost could be special rare ingredients that act as "wildcards"
- finite inventory so that you can't waste anything

(You might have already implemented some of these for the later levels that I haven't reached yet.)

Thanks for sharing this marvelous game!

Maybe its something with my set up, but like 15% of the time it drops the item or potion which is really frustrating.

Alright, but having the recipe for the currently selected potion in the recipe book stay on the main screen after you close the book so you don't have to keep checking is such a small detail, but it's such an amazing quality of life addition