I couldn't make it past day 10 and threw myself to the outside world in despair, haha. I had a good time with this, though! I'm not usually one for warehouse/block-pushing puzzlers: I usually just suffer through them to play the rest of the game, like Lufia 2. However, I feel like the concept/theme for this was wonderful and really sold the game by showing it in a fun and goofy light. Some of the mechanics were a little confusing at times, like how to watch TV you need to approach it from a bottom space away and go up to it, whereas if you come at it from the left and go up, you'll push it away without watching.