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Reviews for "Super Bounce Ball"

I like the game. Unfortunately I lost my progress from yesterday for some reason and now I have to start from lvl1 again.
The lag issue can be handled by refreshing the page from time to time.

I love puzzles like these, but I love it even move if the frame rate was fixed so that the frustration of lag wouldn't overshadow my enjoyment.

Pretty good platformer, just keep in mind that moving parts should be choreographed. For example, red platforms could remain solid until fully faded.

why unity webGL tho anyway cool game!

Keep in mind everything that @NeonSpider wrote you about performance of your games, because having to refresh the game every few tries to deal with the lag and frame losses/lack of control is just annoying. I guess you would prefer to get more views because the game is good rather than because of those issues. Remember to put an option to turn off all particle effects in your games, because obviously visuals are far less important than performance. Especially levels with those turrets and animations of their triangular "bullets" are a pain because of that.

Also like @Verlock wrote: those flashing effects are really not necessary.

And @MeGa-wise is right about the disconnection problem, although if you re-enter any of the levels you are missing medals from they are being re-sent.

MrNannings responds:

Yes, It may be too late for you. But I added the option to turn off most of the particle fx.