I'm having a problem with this game and all the other Unity WebGL games that I try to play.
When the Unity WebGL is at the end of its loading, the loading suddenly stops and the following message appears:
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings
Update: Tried in Chrome and it works,thank you developer.