Very solid jam entry. Enjoyed that BoI womb levels vibe. I'll be looking forward the post-jam version with more upgrades, bosses and other cool features.
PS: did you try to press 'a' on your gamepad, sharpnova?
Very solid jam entry. Enjoyed that BoI womb levels vibe. I'll be looking forward the post-jam version with more upgrades, bosses and other cool features.
PS: did you try to press 'a' on your gamepad, sharpnova?
wow its a nice game ,.. but hard too...
i cleared 6 rooms and then i died,.. lost all points,.. so i cant upgrade ...
after 20 min .. i check thet i can "teleport" back to main Station ... that makes all a lot easyer ... lol xD
Beljiah, what would have made it more obvious that you can recall to the heart? Thank you for playing!
i made it to a 4th room, but only after maxing myself out and memorization of placement. lots of potential, but raw at the moment.
I liked it!
Things I did not like:
The controls! I just hate this "aim-with-the-mouse"-concept. I feel, I can't aim properly, because the moving can "destroy" my angle. Also I click outside the game and die... I like the concept from Binding of Isaac much better. I think, it would fit the game well.
The upgrades: Felt useless, because there were so few. I think, it could be a nice game element, but at least in the short version, they are not needed.
What l liked:
Cool game in general! Good art, good music, good overall concept. Also, I liked the difficulty. Many games are just "upgrade, until you can blow everything away with one shot", and I really liked, that instead of that, you have to work on your skills and "learn" the rooms. Maybe one thing: At first, I thought, I had to clear every room, which made it a little tideous. Maybe, somehow you can clarify the goal..?
Anyway, thanks for this game, pretty cool!
What was the point of the top side of the map ?