Not a bad little game. It got me to play to the end, and the way things got more and more warped was excellent in both the obvious and subtle ways. Atmosphere was pronominal.
Not a bad little game. It got me to play to the end, and the way things got more and more warped was excellent in both the obvious and subtle ways. Atmosphere was pronominal.
Trippy little game! Had fun navigating the puzzles and was pulled in by the peculiar aesthetic this game has. A little confusing at times, though obviously that was intentional and part of the appeal. My character changed colors to orange and red and then back to white: not sure if that was just random or a signifier of 'lives left' since it did happen after deaths (in which case it did kinda stink that it made me replay a bunch of levels I already beat). Bit confused at the ending: it rolled credits and then interrupted it with something, but then went back to credits. I was confused because I wasn't sure if I missed something like a cool boss fight. Still, was a neat little experiment and not too shabby for a slider puzzler!
This Game Reminds Me Of Pony Island, The First Reason I Clicked On It And Well, You Didn't Disappoint, Love The Music, Love The Glitches, Overall Aesthetic Is Amazing, Love Glitchy Type Games. Good On Ya.
Really good game, the design and the aesthetic is marvelous, the music and the sound effects are great, and the idea of having the same room but each time harder is a good concept.
my problem is those bizarre sounds the game sometimes make, they get a little bit annoying after the 15th time, but overall, its a great game, please, keep making stuff like this, you have talent.
Tough crowd
I think this is pretty neat!
Like you acknowledged, over-use of the glitch effect, and a little repetitive.
I think it's a great concept, overall. One recommendation if you ever expand upon this, is definitely adding visual glitch effect variations, as well as additional sound effects. I didn't mind the visual glitch effect happening, a lot, it was more specifically the same sound used over and over that's a little tiring.
But! I really enjoyed the aesthetic and the game was simple enough to keep my dwindling attention span! Good job :D