Thanks for mentioning me on Discord. Here are my thoughts.
First off, the story is pretty nice. I thought it was a really good idea for souls to continue fighting even after both of them has passed on. Art is also really good. Some shots deserves to be in art gallarys but the background is a bit wack to be honest. Even though the BG is whack, I still find the 3D tracking shot to be quite ambitious.
Forgot to mention, the animation is very good aswell!
However, the biggest complaint I anticipate would have to be the pacing. This is something that could easily been condensed down to just 6 minutes or less if it was properly layed out. Sorry to tell you this, but I was looking forward to the end at the 5 minute mark...
The composition is quite weird aswell. Along with the shaking camera, It was a bit jarring to look at. I wasn't really sure where to look at at times, so the experience was a subpar unfortunately.
Perhaps it was a consequence of not using animatics and layouts before you started animating.
This would be proof that not using these important steps and just relying on the storyboard can lead to unpolished compositions, jarring scenes, and uninteresting camera angles. Additionally, a more chaotic production with unnecessary compromises that has to be made due to said process.
If you like, check out the animator guilds checklist. Do consider it for your film!
Overall: Bloons TD6 the animation : the Road, is a desirable piece with great effort put into it.
There is great potential!