hmm... it seems like there is a small oversight. even if you completely reject Charlotte's control the first few days, you can still admit to the teacher about the things she "made you do". either give us an event without options in which you are forced to submit to her, or change the admit dialog to better reflect catching on to her plan if you kept in control.
otherwise, my only complaints is that the abundant placeholder artwork is a little distracting, but completely understandable for an early build. The game is a bit too early in development for me to rate higher.