00:00
00:00
Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of April we have disabled ads on all E-M content. We need 61 people to reach our goal of 3,000 active supporters. If we hit that, we'll continue with a new goal in May!

Please check out our Supporter Upgrade and consider coming aboard!

Reviews for "Roundabout 2"

Great idea!! This game is very entertaining!

I really enjoyed my time with this game, it was a fun little diversion for a while, it looks really nice, it sounds even better, and I liked how I had to divert my attention from one arrow to another to progress optimally, which kept things interesting. However, I do have a criticism, which comes not from problems in the game, but stuff I feel you could add to make the game better. Easily, the thing I want most is different kinds of shapes in the same level. Imagine if instead of you just switching from one arrow to another for practical purposes, you had two or three or more arrows, each in different shapes, so you would have to pay attention to all of them. It would add depth to the game beyond switching from one arrow to the next. Obviously, to do this concessions would have to be made. All the important shapes would have to be clearly visible, and the smaller ones would have to sync exactly with a bigger one, but it would really change the way the game was played. It would raise the skill ceiling, allow you to create an increased amount of scenarios to throw at the player, and generally make the player engage with the game a lot more. I´m not saying you should do away with levels that focus on a single shape, however. It would just be a really cool thing to add.

BryceSummer responds:

Thanks for the constructive criticism! I agree that having multiple shapes(in one level) is a great idea... Syncing them up would be pretty tricky, and pretty much impossible with the way the game currently works internally(There's only one "master" shape and all the other ones are just copied from it)... But if I do revisit the idea again at a later date it is something to think about.

Well made and not what I expected! Very nice! im interested to see how this grows

Wonderful idea!

THIS IS TRIPPY AF