This game looks like a raw game engine enveloped with a minimal interface allowing to actually play it. Good things are, it runs smoothly (although controls could be more fluent), the map is well generated with fair balance between resources and obstacles. The gameboy look is a matter of taste; it looks fairly well and is nicely animated. On the other hand - there are harsh rules (you run out of fuel->restart), no info about resource value; one has to try himself selling single pieces. Also the shop is implemented halfbaked - if one picks a better upgrade first and then something cheaper, he experiences a downgrade to that cheaper option (and after purchase the better is locked; sorry)... it's a fairly good start, although there is a long way before You to create some *really* considerable games. I'll look forward to see how You'll improve and what more will You create. Good luck!