This is a really neat idea, though for some reason not all the medals of the day have unlocked for me if you miss a day can you not unlock the previous days present?
This is a really neat idea, though for some reason not all the medals of the day have unlocked for me if you miss a day can you not unlock the previous days present?
Nope, you gotta keep an eye on the game for those sweet medal points
I love this, what else is there to say?
purely wholesome
Crap, now I have to keep this game in mind for at least 355 days before I can get the medals that I missed. Which one will win? Stubbornness or forgetfulness?
*Sigh* Anyways, the idea of an advent calendar with medals and contents isn't the first time that has appeared on this site and I doubt it'll be the last. The game is very laggy and slow, the character takes forever to get anywhere (and even though you did state that the snow is deep in one of the other comments, it sounded like an excuse to be honest).
Other than the medals and the stiffness of the character's pacing, I can't harp on this game any further. It is what it is, a collaboration of artists showing off their work in a fancy outlook. While I may not be a fan of these kind of games, it would be insensitive to not consider the effort of each artist that put in some effort into this. Collabs have that wavy feeling for viewers where it follows a pattern, but the full project feels wobbly. They're nice at getting noticed, but they lack a solid structure that really hooks the viewer in (like a mixed bag of candies; you taste a sweet strawberry, but a sour lemon breaks that feeling).
I appreciate the attempt to be objective in your review despite this not being your cup of tea
The general pacing of the character was intentional, but I do need to optimize it more to make it now slow as shit on lower end hardware.
this is genius, I just wish the right click didn't make the options menu pop up.