Nice idea for a puzzle platformer but at a certain level I just did not want to continoue.
I often missed shots on targets what is especially ennoying with litmited ammo and time. I was able to make the Donut jump on the edge of platforms it was not supposed to be on because the colision of the platforms is a bit off.
At least the Donut does not keep jumping or shooting if you hold the button for too long. So this is pretty solid.