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Reviews for "Path of Atlon"

Solid stuff here

fun game very enjoyable

Great job mate, I enjoyed playing that game through. It had an interesting story for its length and a strong combat system. On that, I would say that I was annoyed by how most of the early enemies could be one hit late game except for the blocker so please work out the damage calculation. I couldn't work out how the shop system worked because I accidentally spent all my money before combat had started and when I went to sell the 60 rings of sur I had, I was unable to and couldn't experience the other items in the game. One other issue I had was that I was unable to level up past 20 and in this type of game, I enjoy grinding out levels to dominate the enemies in the future and was unable to in this game. I did appreciate the reset stats option which i used a lot. The controls felt good excluding the weirdness of the combat menu starting position based on previous activity. I found the way you used health as difficulty curve while not adjusting defense of any of the enemies. The pixel graphics were also very charming and worked out smoothly, nothing felt like an eye sore. Keep up the great work and I hope to see this game completed in some way or advanced.

good premis and game it's just that the grammar is a bit bad i give you a clap

I liked it! The graphics remembered me the old times of Ultima VII... but it needs to be polished.
Dhall has covered the main issues in his review, so there's no point in repeating.
Some things I'd change:
- the names of some areas (i.e. "Field1" looks like a filename)
- I'd put the instructions in a menu page, so they can be accessed anywhere, instead of writing them on the town's streets (plus, they ruin a bit the city)