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Reviews for "Quailludes"

It's pretty (music included), the concept is pretty solid, but it isn't much of a game.

I kept wishing the quaaludes would have a noticeable effect on the quail or the surroundings, and the search for the third jump feather very much felt like busy work.

Lastly, while I thought the levels and their corresponding beast spirits were visually very well designed, I don't feel like they added anything to the story, except to fulfill a somewhat shallow concept of a drug trip.



I'm not even going to lie, those two little voice clips made an otherwise pretty dull game into a quirky, memorable experience. Then again, the game wasn't really about the gameplay, so you accomplished what you set out to do, I'd say.


Maybe the game is too easy but there's a deep message.

How the hell this was frontpaged? It's mediocre at best

Пoдписывайтесь на Английский без ГМО

This has to be the clunkiest double/triple jump mechanic I've ever seen. The fact that you have to get a pick-up in order to get the triple jump is absurd. The way the screen is centered on the bird makes said jumps very disorienting. The fact that up doesn't jump is also a bit annoying. The story was a bit lack-luster and didn't match up quite right.

The game is nice other than these points, and the art is pretty cool I guess.