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Reviews for "The Last Barbarian Demo"

I like this a lot so far.

First and foremost, I hope you can polish up the choppy combat. A trained fighter does not telegraph their attacks over the course of 2 seconds, that's just asking to die. Your attack animations ought to be quicker and more fluid.
I think Barbarian wouldn't be helpless without her weapons and armor, she should be able to fight (albeit ineffectively) without her gear.
A particularly annoying thing was how enemies would still hit after you interrupted their attack with your own hit. That needs to be solved.
Targeting was also tricky, as you had to make sure your character was facing the enemy perfectly otherwise you'd miss. You could easily fix that with an auto-targeting/facing function.
I wouldn't mind seeing a block button, a stamina gauge, and a disarming mechanic. I think with just those added elements, you could easily make combat more challenging for the players with tougher and more numerous enemies if you're going for the dark souls route.

Because you're building a 3d world action adult game, there are a lot of things you can do with this besides some chopping axe action and pit traps. Puzzles with dire consequences for inputting in too many incorrect combinations, and various obstacles like wall climbing if you're feeling ambitious.

Keep up the good work.

not a bad start

ViktorBlack responds:

Thanks!

controls aren't the most intuitive to use, might be partially because I'm using a laptop with a trackpad, might be easier if I mapped the needed buttons to a controller.

ViktorBlack responds:

I'm working on a gamepad support.

Not a bad idea... But the controls are awkward. And the mouse camera is too sensitive. To be honest, it's got potential, but the game as is is just... too bland. I know it's only a demo, which is why I don't give this a bad score, but still. The game just lacks life... or sound aside from hitting stuff.

Also noticed a thing where combat doesn't work properly. An opponent can hit you even when they're in the being hit animation. They hit you literally while they're stunned from being hit with no visible animations showing them hitting you. It's completely impossible to beat an enemy without at least taking two hits. And with how jumpy and floaty the control is, you're lucky if two hits is all you take. Honestly... You're better off making a hentai gallery and calling it a day.

hopeing for more sound and animation but seeing as this is a demo and the web version the combat and interating is a bit buggy i have no problem with sensitivity my mouse dpi is like 400 though