hmm. another rotate/spin clone. portal-like undertones, mixed with good, creepy music. minimalist/retro. nothing that hasn't been done before, but it's still attractive and fetching for while it lasts. not much in the way of actual obstacles, but perhaps that was done on purpose? (i'm guess i'm saying i sense a sequel here.) feels strangely laggy until you get used to the fact that you have to be on the ground to rotate. anyway, speedrun adds to the replay value, but after that, it's pretty much over.
sidenote: dunno why the 2nd switch is so hard to work in Stage 14. maybe i'm doing it wrong? or maybe it's timed? kinda plays havoc with speedruns.
truthfully, i will probably always have fonder memories of Topsy Turvy than this (liked the atmosphere better), but it isn't too bad. it's short and too the point, and that's kinda the point.