This is a beautiful and creative game (especially for it was made with Construct..!). The puzzles are simple, and I like the observation aspects. I found it overall relaxing. The style reminds me of franchises such as Rayman or Picmin.
A few remarks :
- Some elements (stars, butterflies, bubbles) react to clicks, but don't seem to have any function within the puzzles or objectives. This can be misleading. If these elements do help towards completing a secret objective, some indication of this should be somewhere.
- Some elements (the fisher, the pumpkin house) have no function despite holding other objects. Thinking they may have further utility, I tried to interact several times with them, in vain. Maybe that elements that are no longer useful should disappear altogether ?
- Some sounds are way too loud and can distract from the music, or be unpleasant. (I'm thinking especially about the "lil'bush"...). The music tend to change abrubtly between some places and different camera dezooms, which broke immersion and confused me.
- After returning to the game, the object on the bottom left (with the three blue buttons) seems to have acquired new functionalities... This object hasn't been useful in my first playthrough, and I still can't seem to how it comes into play.
I may be missing a lot of hidden content here.
These are really small downsides, that have little impact on an overall wonderful short experience :)